Denden is a game development framework written for fun. It's basically my playground project for testing things like modern c++ features and software design patterns. However, this does not mean that this framework is incapable of producing a real game (albeit an ugly one). To prove this, I plan to add some examples of playable games written using this framework in the future.
A work in progress documentation can be found in docs/
folder (as pdf) or in github wiki (as web page)
NOTE
Because the GIF format has this limitation, videos stutter a lot. In reality, all the visuals are rendered in real time at over 120FPS.
First person view POC | Physics Simulation |
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Specular Lightning (footage from early development) | |
Multiple light sources | Debug GUI |
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Blinn-Phong reflection | Wireframe |
- glfw
- glew
- assimp
- bullet3
- imgui
- stb