Smart application loading pipeline controller. With this package, you can create and manage your own application loading stages.
- Add Burning-Lab registry to Unity Project.
- Add Open UPM Registry to Unity Project for importing external dependencies.
- Install App Loader package via Unity Package Manager.
Burning-Lab Registry:
{
"name": "Burning-Lab Registry",
"url": "https://packages.burning-lab.com",
"scopes": [
"com.burning-lab"
]
}
Open UPM Registry:
{
"name": "Open UPM Registry",
"url": "https://package.openupm.com",
"scopes": [
"com.mackysoft.serializereference-extensions"
]
}
Stages list included in package.
-
Game Objects stages:
InstantiateLocalGameObjectActionPipelineStage
: Instantiate Game Object Stage - Instantiate local game object.DestroyLocalGameObjectActionPipelineStage
: Destroy Local Game Object Stage - Destroy local game object.
-
Scenes stages:
LoadLocalSceneActionPipelineStage
: Load Local Scene Stage - Loading local scene.UnloadLocalSceneActionPipelineStage
: Unload Local Scene Stage - Unloading local scene.MoveGameObjectToSceneActionPipelineStage
: Move Game Object To Scene Stage - Moving game object to scene.MarkSceneAsActiveActionPipelineStage
: Mark Scene As Active Stage - Mark scene as active.
-
Misc stages:
WaitAnyKeyDownActionPipelineStage
: Wait Any Key Down Stage - Wait any key pressing or screen touch stage.