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Build 2020-06-10

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@GTD-Carthage GTD-Carthage released this 10 Jun 08:51
· 698 commits to master since this release

This new release of ObAddon contains:

  • Nature Mode [Architecture panel] - take a walk in the park! All rooms in the level are now either parks (naturalistic outdoor terrain) or caves.
  • Nature Overhaul - Lots and lots of new fabs for caves and parks!
  • Steppy Caves - steppy heights have been restored for caves! Spelunk up and down yonder in these new (old?) caves of variable elevations!
  • Foreshadowing Exit [Miscellaneous panel] - changes the theme of the final room of the level if the next level theme is different. Hell creeps slowly but surely further upon abandoned where humans once dwelt...
  • New scenic/vista features - vistas can now appear on along park rooms as well as gain some traits from its source facing room (natural cliffs, large room with decor prefabs, and so on)
  • [GZDoom only] Fauna Module - make maps a bit more creepy and crawly with flies and rats!
  • Bosses as Regulars [Monsters panel] - Make hell's bigshots rank-and-file. Boss monsters of different difficulties can now be added as normal fair.
  • Sky Generator parameter expansion - choose your own sky colors if you wish!
  • New story chunks for the story generator!
  • Lots of new fabs! A sure constant in every ObAddon changelog, seriously.
  • Lots of code refactoring and too many fixes to list!