-
Notifications
You must be signed in to change notification settings - Fork 121
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Log writing path overwritten? #67
Comments
My logs are actually on the respective mod folder. Am 07.09.2016 9:06 nachm. schrieb "Max" notifications@github.com:
|
Yes, without mod.ff. |
it works correctly with a regular mod, and with an empty mod to run custom 2016-09-08 0:03 GMT+02:00 Max notifications@github.com:
|
+set fs_game "mods/tests" +set logfile 2
now opens logfile in "main" directory.Hey, I know about issue with multiple servers, but you have changed default game logic ("you can always find your logs inside fs_game dir"). I don't like it. This may cause some bugs with GSManager or B3 which looks at "fs_game" variable and seek for log there.
Its better to set up some variables to force server write logs to different locations or with different names.
The text was updated successfully, but these errors were encountered: