Releases: capsterx/solarus
Solarus Engine 1.6.4 - switch gui 0.4-3-luajit
Switching to use switch-utils keymapper for configurable keys per-game
A small patch adding ZR as return
The game Zelda - A Link To The Dream does not currently use the joypad on the file creation/selection menu, so as a quick workaround ZR was mapped to return so the game can be started.
v0.4.1-luajit-1.6.4
This is a minor patch that prevents keys from registering as alt/shift/control being pressed as this messes up with the game tunics
Solarus Engine 1.6.4 - switch gui 0.4-luajit
This is the same as switch gui 0.4 but includes luajit 2.1.0-beta3 with JIT enabled
Is this better? Im not sure, but hopefully.
Switch GUI 0.4
This changes the gui dramatically and removes many hardcoded values. It switched from pu -> borealis which magics a lot of the design work of the interface.
The global Settings tab does not save, but you should not need to change them. The previous release has turbo=yes by default, I found this broke a few places in 'Zelda Return of the Hylian SE'
You can also change the video mode for a given game. 'Zelda Return of the Hylian SE' does not have an option to change it. This should only be used for 1.5x games, 1.6x games include shaders and I'm not sure how the would interact between software and hardware shaders.
v1.6.4 of solarus engine for switch v0.3
This release adds opengl which allows version >= 1.6 version games to use shaders.
v1.6.4 of solarus engine for switch v0.2
Initial release of the generic solarus gui/engine and MysteryOfSolarusDX standalone game. Unzip on your sdcard and play.