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Helicopter multiplayer game javascript client and server. html5 canvas, node.js, socket.io

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Heli.js
=======

This project was created during the 48H Hackathon
februari 18-20 2011 in Malmö Sweden.
(http://stpln.com/blog/)



0. Authors
==========
Authors:
Filip Lagerlov
Martin Sandgren

Kudos goes out to Jörgen Lundgren and Oskar.

1. Dependencies
===============

Server:
* Node.js
* Socket.io

Client:
* HTML5 canvas compatible browser (Most modern are)

2. Usage
========

Download the code to a folder. Go to the folder with
your favorite terminal. Start the server with node.js
in a terminal:

 > node server.js

NOTE: Socket.io uses ports in the range below 1000 and
might need root-acess in order use them. If an error
is presented just start it with root acess.

In Ubuntu:

 > sudo node server.js

Now use your browser to surf in to the server on port
8080. The adress should be:

 http://localhost:8080/

Thats it!

If something is not working check the terminal for
debugging messages or clues.


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