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BALANCE Limit overeating and overdrinking +misc stuff
The intent of limiting overeating and overdrinking is preventing infinite health grinding from pine tea and similar. This is a tedious but optimal tactic. The same tactic can be used for morale bonus. When eating/drinking over fullness, you gain "bloated" status. When eating/drinking when bloated, you vomit first. Bloated status clears a minute after your calories and thirst go back to normal range (actual time depends on how nourishing the meal was). Vomiting removes positive health mod (the direction of health stat change). Additionally: Simplified cannibal effects - no more bonuses from other traits, higher base bonus. Removed rigid table manners trait. Simplified rot penalties: it no longer scales with rottedness, instead being equal to old "halfway rotten".
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