fix: rename id of sai
to sai_weapon
#2810
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
SUMMARY: Bugfixes "Prevent tileset using overmap terrian for sai's sprite"
Purpose of change
i've overlooked chaosvolt's review in #2715 that the graphic glitch was due to overmap terrain and weapon sharing same id
sai
.Describe the solution
renamed id of
sai
tosai_weapon
, which changes the two uses of sai:Describe alternatives you've considered
add a migration to change
sai
tosai_weapon
but hopefully nobody downloaded today's experimental releases as i've deleted one with the PR #2715Testing