feat(content): ammo drops in different amounts #4784
Merged
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Purpose of change
ammo spawned always with their maximum charge, so you always got 80 .22 from a zombie.
now you get a randomized amount between 1-100. So it defaults to 50 (mathematically).
Describe the solution
Describe alternatives you've considered
different counts for different ammo types. Shotguns getting 1-50, pistols 1-200. But maybe it gets a tweak in the future.
Testing
old
new
Additional context
Checklist