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This adds a new context
FakeNodeContext
that informs other components/hooks whether the current node is fake. We have several features that need to know whether the current node is fake:The new context makes it easy for all of them to know whether the current node is fake and change their behavior accordingly.
This is important for when we make fake nodes interactive (soon).
Changes:
FakeNodeContext
and used it everywhere.CopyOverrideIdSection
into refactoring options. Not quite a refactoring option, but close.