Adds a bestiary available from the menu on the party screen which is also available during a fight with configurable levels of information you can see depending on the number of enemies defeated.
- See dependencies
- Run this command to combine core scripts source into one file.
ruby build.rb
- Copy the resulting file into your RPG Maker VX project
OR
- There is an already pre-compiled demo with the classic sample project.
The dependencies must be inserted, in the below order, before the script of this repo :
- Depends on EBJB_Core : https://github.com/chaoshades/rmvx-ebjb-core/
All of the configuration available are within the BESTIARY_CONFIG
module.
Still in development...