Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Increase resolution on elapsed time to milliseconds #177

Merged
merged 1 commit into from
Mar 19, 2021
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
28 changes: 13 additions & 15 deletions v3/element.go
Original file line number Diff line number Diff line change
Expand Up @@ -231,36 +231,34 @@ var ElementBar ElementFunc = func(state *State, args ...string) string {
return p.buf.String()
}

func elapsedTime(state *State) time.Duration {
return state.Time().Sub(state.StartTime()).Truncate(time.Millisecond)
}

// ElementRemainingTime calculates remaining time based on speed (EWMA)
// Optionally can take one or two string arguments.
// First string will be used as value for format time duration string, default is "%s".
// Second string will be used when bar finished and value indicates elapsed time, default is "%s"
// Third string will be used when value not available, default is "?"
// In template use as follows: {{rtime .}} or {{rtime . "%s remain"}} or {{rtime . "%s remain" "%s total" "???"}}
var ElementRemainingTime ElementFunc = func(state *State, args ...string) string {
var rts string
if state.IsFinished() {
return fmt.Sprintf(argsHelper(args).getOr(1, "%s"), elapsedTime(state))
}
sp := getSpeedObj(state).value(state)
if !state.IsFinished() {
if sp > 0 {
remain := float64(state.Total() - state.Value())
remainDur := time.Duration(remain/sp) * time.Second
rts = remainDur.String()
} else {
return argsHelper(args).getOr(2, "?")
}
} else {
rts = state.Time().Truncate(time.Second).Sub(state.StartTime().Truncate(time.Second)).String()
return fmt.Sprintf(argsHelper(args).getOr(1, "%s"), rts)
if sp > 0 {
remain := float64(state.Total() - state.Value())
remainDur := time.Duration(remain/sp) * time.Second
return fmt.Sprintf(argsHelper(args).getOr(0, "%s"), remainDur)
}
return fmt.Sprintf(argsHelper(args).getOr(0, "%s"), rts)
return argsHelper(args).getOr(2, "?")
}

// ElementElapsedTime shows elapsed time
// Optionally cat take one argument - it's format for time string.
// In template use as follows: {{etime .}} or {{etime . "%s elapsed"}}
var ElementElapsedTime ElementFunc = func(state *State, args ...string) string {
etm := state.Time().Truncate(time.Second).Sub(state.StartTime().Truncate(time.Second))
return fmt.Sprintf(argsHelper(args).getOr(0, "%s"), etm.String())
return fmt.Sprintf(argsHelper(args).getOr(0, "%s"), elapsedTime(state))
}

// ElementString get value from bar by given key and print them
Expand Down