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Chess Game implemented functionally in Scala. Player controlled by CPU uses Minmax algorithm with alpha-beta pruning

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Projekt JPS 2018L - Gra w szachy z użyciem algorytmu Minimax z przycinaniem alfa-beta

Autorzy: Piotr Chodyko, Damian Portasiński

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Chess Game implemented functionally in Scala. Player controlled by CPU uses Minmax algorithm with alpha-beta pruning

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