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Daniel Shapiro - Fall 2016
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https://sites.google.com/a/ucsc.edu/cmpm146-fall16-01/?pli=1
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Course provides a comprehensive introduction to the use of artificial intelligence (AI) in computer games. Building on fundamental principles of AI, course explains how to create non-player characters (NPCs) with progressively more sophisticated capabilities.
- Christopher Huynh, chphuynh@ucsc.edu