feat(voip/mumble): Add MUMBLE_DOES_CHANNEL_EXIST native #2682
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Goal of this PR
To add the ability to check if channels exist, which is usefull to avoid issue #2677
Additionally changed the insert call for channels to emplace (same way as done in users) and cache the widened channel name before a for loop where this was not done yet.
How is this PR achieving the goal
It adds the native
MUMBLE_DOES_CHANNEL_EXIST
which allows scripts to check if a mumble channel exists before executing a native on said channel ensuring that the native actually has effect.This PR applies to the following area(s)
FiveM & RedM (voip/mumble)
Successfully tested on
Game builds: 9073
Platforms: Windows
Checklist
Fixes issues
fixes #2677