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Zone.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef gc_Zone_h
#define gc_Zone_h
#include "mozilla/Atomics.h"
#include "mozilla/HashFunctions.h"
#include "gc/FindSCCs.h"
#include "js/GCHashTable.h"
#include "vm/MallocProvider.h"
#include "vm/Runtime.h"
#include "vm/TypeInference.h"
namespace js {
class Debugger;
class RegExpZone;
namespace jit {
class JitZone;
} // namespace jit
namespace gc {
struct ZoneComponentFinder
: public ComponentFinder<JS::Zone, ZoneComponentFinder> {
ZoneComponentFinder(uintptr_t sl, JS::Zone* maybeAtomsZone)
: ComponentFinder<JS::Zone, ZoneComponentFinder>(sl),
maybeAtomsZone(maybeAtomsZone) {}
JS::Zone* maybeAtomsZone;
};
struct UniqueIdGCPolicy {
static bool needsSweep(Cell** cell, uint64_t* value);
};
// Maps a Cell* to a unique, 64bit id.
using UniqueIdMap = GCHashMap<Cell*, uint64_t, PointerHasher<Cell*>,
SystemAllocPolicy, UniqueIdGCPolicy>;
extern uint64_t NextCellUniqueId(JSRuntime* rt);
template <typename T>
class ZoneCellIter;
} // namespace gc
class MOZ_NON_TEMPORARY_CLASS ExternalStringCache {
static const size_t NumEntries = 4;
mozilla::Array<JSString*, NumEntries> entries_;
ExternalStringCache(const ExternalStringCache&) = delete;
void operator=(const ExternalStringCache&) = delete;
public:
ExternalStringCache() { purge(); }
void purge() { mozilla::PodArrayZero(entries_); }
MOZ_ALWAYS_INLINE JSString* lookup(const char16_t* chars, size_t len) const;
MOZ_ALWAYS_INLINE void put(JSString* s);
};
class MOZ_NON_TEMPORARY_CLASS FunctionToStringCache {
struct Entry {
JSScript* script;
JSString* string;
void set(JSScript* scriptArg, JSString* stringArg) {
script = scriptArg;
string = stringArg;
}
};
static const size_t NumEntries = 2;
mozilla::Array<Entry, NumEntries> entries_;
FunctionToStringCache(const FunctionToStringCache&) = delete;
void operator=(const FunctionToStringCache&) = delete;
public:
FunctionToStringCache() { purge(); }
void purge() { mozilla::PodArrayZero(entries_); }
MOZ_ALWAYS_INLINE JSString* lookup(JSScript* script) const;
MOZ_ALWAYS_INLINE void put(JSScript* script, JSString* string);
};
} // namespace js
namespace JS {
// [SMDOC] GC Zones
//
// A zone is a collection of compartments. Every compartment belongs to exactly
// one zone. In Firefox, there is roughly one zone per tab along with a system
// zone for everything else. Zones mainly serve as boundaries for garbage
// collection. Unlike compartments, they have no special security properties.
//
// Every GC thing belongs to exactly one zone. GC things from the same zone but
// different compartments can share an arena (4k page). GC things from different
// zones cannot be stored in the same arena. The garbage collector is capable of
// collecting one zone at a time; it cannot collect at the granularity of
// compartments.
//
// GC things are tied to zones and compartments as follows:
//
// - JSObjects belong to a compartment and cannot be shared between
// compartments. If an object needs to point to a JSObject in a different
// compartment, regardless of zone, it must go through a cross-compartment
// wrapper. Each compartment keeps track of its outgoing wrappers in a table.
// JSObjects find their compartment via their ObjectGroup.
//
// - JSStrings do not belong to any particular compartment, but they do belong
// to a zone. Thus, two different compartments in the same zone can point to a
// JSString. When a string needs to be wrapped, we copy it if it's in a
// different zone and do nothing if it's in the same zone. Thus, transferring
// strings within a zone is very efficient.
//
// - Shapes and base shapes belong to a zone and are shared between compartments
// in that zone where possible. Accessor shapes store getter and setter
// JSObjects which belong to a single compartment, so these shapes and all
// their descendants can't be shared with other compartments.
//
// - Scripts are also compartment-local and cannot be shared. A script points to
// its compartment.
//
// - ObjectGroup and JitCode objects belong to a compartment and cannot be
// shared. There is no mechanism to obtain the compartment from a JitCode
// object.
//
// A zone remains alive as long as any GC things in the zone are alive. A
// compartment remains alive as long as any JSObjects, scripts, shapes, or base
// shapes within it are alive.
//
// We always guarantee that a zone has at least one live compartment by refusing
// to delete the last compartment in a live zone.
class Zone : public JS::shadow::Zone,
public js::gc::GraphNodeBase<JS::Zone>,
public js::MallocProvider<JS::Zone> {
public:
explicit Zone(JSRuntime* rt);
~Zone();
MOZ_MUST_USE bool init(bool isSystem);
void destroy(js::FreeOp* fop);
private:
enum class HelperThreadUse : uint32_t { None, Pending, Active };
mozilla::Atomic<HelperThreadUse, mozilla::SequentiallyConsistent,
mozilla::recordreplay::Behavior::DontPreserve>
helperThreadUse_;
// The helper thread context with exclusive access to this zone, if
// usedByHelperThread(), or nullptr when on the main thread.
js::UnprotectedData<JSContext*> helperThreadOwnerContext_;
public:
bool ownedByCurrentHelperThread();
void setHelperThreadOwnerContext(JSContext* cx);
// Whether this zone was created for use by a helper thread.
bool createdForHelperThread() const {
return helperThreadUse_ != HelperThreadUse::None;
}
// Whether this zone is currently in use by a helper thread.
bool usedByHelperThread() {
MOZ_ASSERT_IF(isAtomsZone(), helperThreadUse_ == HelperThreadUse::None);
return helperThreadUse_ == HelperThreadUse::Active;
}
void setCreatedForHelperThread() {
MOZ_ASSERT(helperThreadUse_ == HelperThreadUse::None);
helperThreadUse_ = HelperThreadUse::Pending;
}
void setUsedByHelperThread() {
MOZ_ASSERT(helperThreadUse_ == HelperThreadUse::Pending);
helperThreadUse_ = HelperThreadUse::Active;
}
void clearUsedByHelperThread() {
MOZ_ASSERT(helperThreadUse_ != HelperThreadUse::None);
helperThreadUse_ = HelperThreadUse::None;
}
void findOutgoingEdges(js::gc::ZoneComponentFinder& finder);
enum ShouldDiscardBaselineCode : bool {
KeepBaselineCode = false,
DiscardBaselineCode
};
enum ShouldReleaseTypes : bool { KeepTypes = false, ReleaseTypes };
void discardJitCode(
js::FreeOp* fop,
ShouldDiscardBaselineCode discardBaselineCode = DiscardBaselineCode,
ShouldReleaseTypes releaseTypes = KeepTypes);
void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf,
size_t* typePool, size_t* regexpZone,
size_t* jitZone, size_t* baselineStubsOptimized,
size_t* cachedCFG, size_t* uniqueIdMap,
size_t* shapeTables, size_t* atomsMarkBitmaps,
size_t* compartmentObjects,
size_t* crossCompartmentWrappersTables,
size_t* compartmentsPrivateData);
// Iterate over all cells in the zone. See the definition of ZoneCellIter
// in gc/GC-inl.h for the possible arguments and documentation.
template <typename T, typename... Args>
js::gc::ZoneCellIter<T> cellIter(Args&&... args) {
return js::gc::ZoneCellIter<T>(const_cast<Zone*>(this),
std::forward<Args>(args)...);
}
MOZ_MUST_USE void* onOutOfMemory(js::AllocFunction allocFunc,
arena_id_t arena, size_t nbytes,
void* reallocPtr = nullptr);
void reportAllocationOverflow();
void beginSweepTypes();
bool hasMarkedRealms();
void scheduleGC() {
MOZ_ASSERT(!RuntimeHeapIsBusy());
gcScheduled_ = true;
}
void unscheduleGC() { gcScheduled_ = false; }
bool isGCScheduled() { return gcScheduled_; }
void setPreservingCode(bool preserving) { gcPreserveCode_ = preserving; }
bool isPreservingCode() const { return gcPreserveCode_; }
// Whether this zone can currently be collected. This doesn't take account
// of AutoKeepAtoms for the atoms zone.
bool canCollect();
void changeGCState(GCState prev, GCState next) {
MOZ_ASSERT(RuntimeHeapIsBusy());
MOZ_ASSERT(gcState() == prev);
MOZ_ASSERT_IF(next != NoGC, canCollect());
gcState_ = next;
}
bool isCollecting() const {
MOZ_ASSERT(js::CurrentThreadCanAccessRuntime(runtimeFromMainThread()));
return isCollectingFromAnyThread();
}
bool isCollectingFromAnyThread() const {
if (RuntimeHeapIsCollecting()) {
return gcState_ != NoGC;
} else {
return needsIncrementalBarrier();
}
}
bool shouldMarkInZone() const {
return needsIncrementalBarrier() || isGCMarking();
}
// Get a number that is incremented whenever this zone is collected, and
// possibly at other times too.
uint64_t gcNumber();
void setNeedsIncrementalBarrier(bool needs);
const uint32_t* addressOfNeedsIncrementalBarrier() const {
return &needsIncrementalBarrier_;
}
static constexpr size_t offsetOfNeedsIncrementalBarrier() {
return offsetof(Zone, needsIncrementalBarrier_);
}
js::jit::JitZone* getJitZone(JSContext* cx) {
return jitZone_ ? jitZone_ : createJitZone(cx);
}
js::jit::JitZone* jitZone() { return jitZone_; }
bool isAtomsZone() const { return runtimeFromAnyThread()->isAtomsZone(this); }
bool isSelfHostingZone() const {
return runtimeFromAnyThread()->isSelfHostingZone(this);
}
void prepareForCompacting();
#ifdef DEBUG
// If this returns true, all object tracing must be done with a GC marking
// tracer.
bool requireGCTracer() const;
// For testing purposes, return the index of the sweep group which this zone
// was swept in in the last GC.
unsigned lastSweepGroupIndex() { return gcLastSweepGroupIndex; }
#endif
void sweepBreakpoints(js::FreeOp* fop);
void sweepUniqueIds();
void sweepWeakMaps();
void sweepCompartments(js::FreeOp* fop, bool keepAtleastOne, bool lastGC);
using DebuggerVector = js::Vector<js::Debugger*, 0, js::SystemAllocPolicy>;
private:
js::ZoneData<DebuggerVector*> debuggers;
js::jit::JitZone* createJitZone(JSContext* cx);
bool isQueuedForBackgroundSweep() { return isOnList(); }
// Side map for storing a unique ids for cells, independent of address.
js::ZoneOrGCTaskData<js::gc::UniqueIdMap> uniqueIds_;
js::gc::UniqueIdMap& uniqueIds() { return uniqueIds_.ref(); }
public:
bool hasDebuggers() const { return debuggers && debuggers->length(); }
DebuggerVector* getDebuggers() const { return debuggers; }
DebuggerVector* getOrCreateDebuggers(JSContext* cx);
void notifyObservingDebuggers();
void clearTables();
/*
* When true, skip calling the metadata callback. We use this:
* - to avoid invoking the callback recursively;
* - to avoid observing lazy prototype setup (which confuses callbacks that
* want to use the types being set up!);
* - to avoid attaching allocation stacks to allocation stack nodes, which
* is silly
* And so on.
*/
js::ZoneData<bool> suppressAllocationMetadataBuilder;
js::gc::ArenaLists arenas;
private:
// Number of allocations since the most recent minor GC for this thread.
mozilla::Atomic<uint32_t, mozilla::Relaxed,
mozilla::recordreplay::Behavior::DontPreserve>
tenuredAllocsSinceMinorGC_;
public:
void addTenuredAllocsSinceMinorGC(uint32_t allocs) {
tenuredAllocsSinceMinorGC_ += allocs;
}
uint32_t getAndResetTenuredAllocsSinceMinorGC() {
return tenuredAllocsSinceMinorGC_.exchange(0);
}
js::TypeZone types;
private:
/* Live weakmaps in this zone. */
js::ZoneOrGCTaskData<mozilla::LinkedList<js::WeakMapBase>> gcWeakMapList_;
public:
mozilla::LinkedList<js::WeakMapBase>& gcWeakMapList() {
return gcWeakMapList_.ref();
}
typedef js::Vector<JS::Compartment*, 1, js::SystemAllocPolicy>
CompartmentVector;
private:
// The set of compartments in this zone.
js::MainThreadOrGCTaskData<CompartmentVector> compartments_;
public:
CompartmentVector& compartments() { return compartments_.ref(); }
// This zone's gray roots.
typedef js::Vector<js::gc::Cell*, 0, js::SystemAllocPolicy> GrayRootVector;
private:
js::ZoneOrGCTaskData<GrayRootVector> gcGrayRoots_;
public:
GrayRootVector& gcGrayRoots() { return gcGrayRoots_.ref(); }
// This zone's weak edges found via graph traversal during marking,
// preserved for re-scanning during sweeping.
using WeakEdges = js::Vector<js::gc::TenuredCell**, 0, js::SystemAllocPolicy>;
private:
js::ZoneOrGCTaskData<WeakEdges> gcWeakRefs_;
public:
WeakEdges& gcWeakRefs() { return gcWeakRefs_.ref(); }
private:
// List of non-ephemeron weak containers to sweep during
// beginSweepingSweepGroup.
js::ZoneOrGCTaskData<mozilla::LinkedList<detail::WeakCacheBase>> weakCaches_;
public:
mozilla::LinkedList<detail::WeakCacheBase>& weakCaches() {
return weakCaches_.ref();
}
void registerWeakCache(detail::WeakCacheBase* cachep) {
weakCaches().insertBack(cachep);
}
private:
/*
* Mapping from not yet marked keys to a vector of all values that the key
* maps to in any live weak map.
*/
js::ZoneOrGCTaskData<js::gc::WeakKeyTable> gcWeakKeys_;
public:
js::gc::WeakKeyTable& gcWeakKeys() { return gcWeakKeys_.ref(); }
private:
// A set of edges from this zone to other zones.
//
// This is used during GC while calculating sweep groups to record edges
// that can't be determined by examining this zone by itself.
js::MainThreadData<ZoneSet> gcSweepGroupEdges_;
public:
ZoneSet& gcSweepGroupEdges() { return gcSweepGroupEdges_.ref(); }
// Keep track of all TypeDescr and related objects in this compartment.
// This is used by the GC to trace them all first when compacting, since the
// TypedObject trace hook may access these objects.
//
// There are no barriers here - the set contains only tenured objects so no
// post-barrier is required, and these are weak references so no pre-barrier
// is required.
using TypeDescrObjectSet =
js::GCHashSet<JSObject*, js::MovableCellHasher<JSObject*>,
js::SystemAllocPolicy>;
private:
js::ZoneData<JS::WeakCache<TypeDescrObjectSet>> typeDescrObjects_;
// Malloc counter to measure memory pressure for GC scheduling. This
// counter should be used only when it's not possible to know the size of
// a free.
js::gc::MemoryCounter gcMallocCounter;
// Counter of JIT code executable memory for GC scheduling. Also imprecise,
// since wasm can generate code that outlives a zone.
js::gc::MemoryCounter jitCodeCounter;
void updateMemoryCounter(js::gc::MemoryCounter& counter, size_t nbytes) {
JSRuntime* rt = runtimeFromAnyThread();
counter.update(nbytes);
auto trigger = counter.shouldTriggerGC(rt->gc.tunables);
if (MOZ_LIKELY(trigger == js::gc::NoTrigger) ||
trigger <= counter.triggered()) {
return;
}
maybeTriggerGCForTooMuchMalloc(counter, trigger);
}
void maybeTriggerGCForTooMuchMalloc(js::gc::MemoryCounter& counter,
js::gc::TriggerKind trigger);
js::MainThreadData<js::UniquePtr<js::RegExpZone>> regExps_;
public:
js::RegExpZone& regExps() { return *regExps_.ref(); }
JS::WeakCache<TypeDescrObjectSet>& typeDescrObjects() {
return typeDescrObjects_.ref();
}
bool addTypeDescrObject(JSContext* cx, HandleObject obj);
void setGCMaxMallocBytes(size_t value, const js::AutoLockGC& lock) {
gcMallocCounter.setMax(value, lock);
}
void updateMallocCounter(size_t nbytes) {
updateMemoryCounter(gcMallocCounter, nbytes);
}
void adoptMallocBytes(Zone* other) {
gcMallocCounter.adopt(other->gcMallocCounter);
}
size_t GCMaxMallocBytes() const { return gcMallocCounter.maxBytes(); }
size_t GCMallocBytes() const { return gcMallocCounter.bytes(); }
void updateJitCodeMallocBytes(size_t nbytes) {
updateMemoryCounter(jitCodeCounter, nbytes);
}
void updateAllGCMallocCountersOnGCStart();
void updateAllGCMallocCountersOnGCEnd(const js::AutoLockGC& lock);
js::gc::TriggerKind shouldTriggerGCForTooMuchMalloc();
void keepAtoms() { keepAtomsCount++; }
void releaseAtoms();
bool hasKeptAtoms() const { return keepAtomsCount; }
private:
// Bitmap of atoms marked by this zone.
js::ZoneOrGCTaskData<js::SparseBitmap> markedAtoms_;
// Set of atoms recently used by this Zone. Purged on GC unless
// keepAtomsCount is non-zero.
js::ZoneOrGCTaskData<js::AtomSet> atomCache_;
// Cache storing allocated external strings. Purged on GC.
js::ZoneOrGCTaskData<js::ExternalStringCache> externalStringCache_;
// Cache for Function.prototype.toString. Purged on GC.
js::ZoneOrGCTaskData<js::FunctionToStringCache> functionToStringCache_;
// Count of AutoKeepAtoms instances for this zone. When any instances exist,
// atoms in the runtime will be marked from this zone's atom mark bitmap,
// rather than when traced in the normal way. Threads parsing off the main
// thread do not increment this value, but the presence of any such threads
// also inhibits collection of atoms. We don't scan the stacks of exclusive
// threads, so we need to avoid collecting their objects in another way. The
// only GC thing pointers they have are to their exclusive compartment
// (which is not collected) or to the atoms compartment. Therefore, we avoid
// collecting the atoms zone when exclusive threads are running.
js::ZoneOrGCTaskData<unsigned> keepAtomsCount;
// Whether purging atoms was deferred due to keepAtoms being set. If this
// happen then the cache will be purged when keepAtoms drops to zero.
js::ZoneOrGCTaskData<bool> purgeAtomsDeferred;
public:
js::SparseBitmap& markedAtoms() { return markedAtoms_.ref(); }
js::AtomSet& atomCache() { return atomCache_.ref(); }
void traceAtomCache(JSTracer* trc);
void purgeAtomCacheOrDefer();
void purgeAtomCache();
js::ExternalStringCache& externalStringCache() {
return externalStringCache_.ref();
};
js::FunctionToStringCache& functionToStringCache() {
return functionToStringCache_.ref();
}
// Track heap size under this Zone.
js::gc::HeapSize zoneSize;
// Thresholds used to trigger GC.
js::gc::ZoneHeapThreshold threshold;
// Amount of data to allocate before triggering a new incremental slice for
// the current GC.
js::UnprotectedData<size_t> gcDelayBytes;
js::ZoneData<uint32_t> tenuredStrings;
js::ZoneData<bool> allocNurseryStrings;
private:
// Shared Shape property tree.
js::ZoneData<js::PropertyTree> propertyTree_;
public:
js::PropertyTree& propertyTree() { return propertyTree_.ref(); }
private:
// Set of all unowned base shapes in the Zone.
js::ZoneData<js::BaseShapeSet> baseShapes_;
public:
js::BaseShapeSet& baseShapes() { return baseShapes_.ref(); }
private:
// Set of initial shapes in the Zone. For certain prototypes -- namely,
// those of various builtin classes -- there are two entries: one for a
// lookup via TaggedProto, and one for a lookup via JSProtoKey. See
// InitialShapeProto.
js::ZoneData<js::InitialShapeSet> initialShapes_;
public:
js::InitialShapeSet& initialShapes() { return initialShapes_.ref(); }
private:
// List of shapes that may contain nursery pointers.
using NurseryShapeVector =
js::Vector<js::AccessorShape*, 0, js::SystemAllocPolicy>;
js::ZoneData<NurseryShapeVector> nurseryShapes_;
public:
NurseryShapeVector& nurseryShapes() { return nurseryShapes_.ref(); }
#ifdef JSGC_HASH_TABLE_CHECKS
void checkInitialShapesTableAfterMovingGC();
void checkBaseShapeTableAfterMovingGC();
#endif
void fixupInitialShapeTable();
void fixupAfterMovingGC();
// Per-zone data for use by an embedder.
js::ZoneData<void*> data;
js::ZoneData<bool> isSystem;
#ifdef DEBUG
js::MainThreadData<unsigned> gcLastSweepGroupIndex;
#endif
static js::HashNumber UniqueIdToHash(uint64_t uid);
// Creates a HashNumber based on getUniqueId. Returns false on OOM.
MOZ_MUST_USE bool getHashCode(js::gc::Cell* cell, js::HashNumber* hashp);
// Gets an existing UID in |uidp| if one exists.
MOZ_MUST_USE bool maybeGetUniqueId(js::gc::Cell* cell, uint64_t* uidp);
// Puts an existing UID in |uidp|, or creates a new UID for this Cell and
// puts that into |uidp|. Returns false on OOM.
MOZ_MUST_USE bool getOrCreateUniqueId(js::gc::Cell* cell, uint64_t* uidp);
js::HashNumber getHashCodeInfallible(js::gc::Cell* cell);
uint64_t getUniqueIdInfallible(js::gc::Cell* cell);
// Return true if this cell has a UID associated with it.
MOZ_MUST_USE bool hasUniqueId(js::gc::Cell* cell);
// Transfer an id from another cell. This must only be called on behalf of a
// moving GC. This method is infallible.
void transferUniqueId(js::gc::Cell* tgt, js::gc::Cell* src);
// Remove any unique id associated with this Cell.
void removeUniqueId(js::gc::Cell* cell);
// When finished parsing off-thread, transfer any UIDs we created in the
// off-thread zone into the target zone.
void adoptUniqueIds(JS::Zone* source);
#ifdef JSGC_HASH_TABLE_CHECKS
// Assert that the UniqueId table has been redirected successfully.
void checkUniqueIdTableAfterMovingGC();
#endif
bool keepShapeTables() const { return keepShapeTables_; }
void setKeepShapeTables(bool b) { keepShapeTables_ = b; }
// Delete an empty compartment after its contents have been merged.
void deleteEmptyCompartment(JS::Compartment* comp);
// Non-zero if the storage underlying any typed object in this zone might
// be detached. This is stored in Zone because IC stubs bake in a pointer
// to this field and Baseline IC code is shared across realms within a
// Zone. Furthermore, it's not entirely clear if this flag is ever set to
// a non-zero value since bug 1458011.
uint32_t detachedTypedObjects = 0;
private:
js::ZoneOrGCTaskData<js::jit::JitZone*> jitZone_;
js::MainThreadData<bool> gcScheduled_;
js::MainThreadData<bool> gcScheduledSaved_;
js::MainThreadData<bool> gcPreserveCode_;
js::ZoneData<bool> keepShapeTables_;
// Allow zones to be linked into a list
friend class js::gc::ZoneList;
static Zone* const NotOnList;
js::MainThreadOrGCTaskData<Zone*> listNext_;
bool isOnList() const;
Zone* nextZone() const;
friend bool js::CurrentThreadCanAccessZone(Zone* zone);
friend class js::gc::GCRuntime;
};
} // namespace JS
namespace js {
/*
* Allocation policy that uses Zone::pod_malloc and friends, so that memory
* pressure is accounted for on the zone. This is suitable for memory associated
* with GC things allocated in the zone.
*
* Since it doesn't hold a JSContext (those may not live long enough), it can't
* report out-of-memory conditions itself; the caller must check for OOM and
* take the appropriate action.
*
* FIXME bug 647103 - replace these *AllocPolicy names.
*/
class ZoneAllocPolicy {
JS::Zone* const zone;
public:
MOZ_IMPLICIT ZoneAllocPolicy(JS::Zone* z) : zone(z) {}
template <typename T>
T* maybe_pod_malloc(size_t numElems) {
return zone->maybe_pod_malloc<T>(numElems);
}
template <typename T>
T* maybe_pod_calloc(size_t numElems) {
return zone->maybe_pod_calloc<T>(numElems);
}
template <typename T>
T* maybe_pod_realloc(T* p, size_t oldSize, size_t newSize) {
return zone->maybe_pod_realloc<T>(p, oldSize, newSize);
}
template <typename T>
T* pod_malloc(size_t numElems) {
return zone->pod_malloc<T>(numElems);
}
template <typename T>
T* pod_calloc(size_t numElems) {
return zone->pod_calloc<T>(numElems);
}
template <typename T>
T* pod_realloc(T* p, size_t oldSize, size_t newSize) {
return zone->pod_realloc<T>(p, oldSize, newSize);
}
template <typename T>
void free_(T* p, size_t numElems = 0) {
js_free(p);
}
void reportAllocOverflow() const {}
MOZ_MUST_USE bool checkSimulatedOOM() const {
return !js::oom::ShouldFailWithOOM();
}
};
} // namespace js
#endif // gc_Zone_h