-
Notifications
You must be signed in to change notification settings - Fork 54
/
Copy pathScheduling.h
796 lines (713 loc) · 30.1 KB
/
Scheduling.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* [SMDOC] GC Scheduling
*
* GC Scheduling Overview
* ======================
*
* Scheduling GC's in SpiderMonkey/Firefox is tremendously complicated because
* of the large number of subtle, cross-cutting, and widely dispersed factors
* that must be taken into account. A summary of some of the more important
* factors follows.
*
* Cost factors:
*
* * GC too soon and we'll revisit an object graph almost identical to the
* one we just visited; since we are unlikely to find new garbage, the
* traversal will be largely overhead. We rely heavily on external factors
* to signal us that we are likely to find lots of garbage: e.g. "a tab
* just got closed".
*
* * GC too late and we'll run out of memory to allocate (e.g. Out-Of-Memory,
* hereafter simply abbreviated to OOM). If this happens inside
* SpiderMonkey we may be able to recover, but most embedder allocations
* will simply crash on OOM, even if the GC has plenty of free memory it
* could surrender.
*
* * Memory fragmentation: if we fill the process with GC allocations, a
* request for a large block of contiguous memory may fail because no
* contiguous block is free, despite having enough memory available to
* service the request.
*
* * Management overhead: if our GC heap becomes large, we create extra
* overhead when managing the GC's structures, even if the allocations are
* mostly unused.
*
* Heap Management Factors:
*
* * GC memory: The GC has its own allocator that it uses to make fixed size
* allocations for GC managed things. In cases where the GC thing requires
* larger or variable sized memory to implement itself, it is responsible
* for using the system heap.
*
* * C Heap Memory: Rather than allowing for large or variable allocations,
* the SpiderMonkey GC allows GC things to hold pointers to C heap memory.
* It is the responsibility of the thing to free this memory with a custom
* finalizer (with the sole exception of NativeObject, which knows about
* slots and elements for performance reasons). C heap memory has different
* performance and overhead tradeoffs than GC internal memory, which need
* to be considered with scheduling a GC.
*
* Application Factors:
*
* * Most applications allocate heavily at startup, then enter a processing
* stage where memory utilization remains roughly fixed with a slower
* allocation rate. This is not always the case, however, so while we may
* optimize for this pattern, we must be able to handle arbitrary
* allocation patterns.
*
* Other factors:
*
* * Other memory: This is memory allocated outside the purview of the GC.
* Data mapped by the system for code libraries, data allocated by those
* libraries, data in the JSRuntime that is used to manage the engine,
* memory used by the embedding that is not attached to a GC thing, memory
* used by unrelated processes running on the hardware that use space we
* could otherwise use for allocation, etc. While we don't have to manage
* it, we do have to take it into account when scheduling since it affects
* when we will OOM.
*
* * Physical Reality: All real machines have limits on the number of bits
* that they are physically able to store. While modern operating systems
* can generally make additional space available with swapping, at some
* point there are simply no more bits to allocate. There is also the
* factor of address space limitations, particularly on 32bit machines.
*
* * Platform Factors: Each OS makes use of wildly different memory
* management techniques. These differences result in different performance
* tradeoffs, different fragmentation patterns, and different hard limits
* on the amount of physical and/or virtual memory that we can use before
* OOMing.
*
*
* Reasons for scheduling GC
* -------------------------
*
* While code generally takes the above factors into account in only an ad-hoc
* fashion, the API forces the user to pick a "reason" for the GC. We have a
* bunch of JS::GCReason reasons in GCAPI.h. These fall into a few categories
* that generally coincide with one or more of the above factors.
*
* Embedding reasons:
*
* 1) Do a GC now because the embedding knows something useful about the
* zone's memory retention state. These are GCReasons like LOAD_END,
* PAGE_HIDE, SET_NEW_DOCUMENT, DOM_UTILS. Mostly, Gecko uses these to
* indicate that a significant fraction of the scheduled zone's memory is
* probably reclaimable.
*
* 2) Do some known amount of GC work now because the embedding knows now is
* a good time to do a long, unblockable operation of a known duration.
* These are INTER_SLICE_GC and REFRESH_FRAME.
*
* Correctness reasons:
*
* 3) Do a GC now because correctness depends on some GC property. For
* example, CC_WAITING is where the embedding requires the mark bits
* to be set correct. Also, EVICT_NURSERY where we need to work on the
* tenured heap.
*
* 4) Do a GC because we are shutting down: e.g. SHUTDOWN_CC or DESTROY_*.
*
* 5) Do a GC because a compartment was accessed between GC slices when we
* would have otherwise discarded it. We have to do a second GC to clean
* it up: e.g. COMPARTMENT_REVIVED.
*
* Emergency Reasons:
*
* 6) Do an all-zones, non-incremental GC now because the embedding knows it
* cannot wait: e.g. MEM_PRESSURE.
*
* 7) OOM when fetching a new Chunk results in a LAST_DITCH GC.
*
* Heap Size Limitation Reasons:
*
* 8) Do an incremental, zonal GC with reason MAYBEGC when we discover that
* the gc's allocated size is approaching the current trigger. This is
* called MAYBEGC because we make this check in the MaybeGC function.
* MaybeGC gets called at the top of the main event loop. Normally, it is
* expected that this callback will keep the heap size limited. It is
* relatively inexpensive, because it is invoked with no JS running and
* thus few stack roots to scan. For this reason, the GC's "trigger" bytes
* is less than the GC's "max" bytes as used by the trigger below.
*
* 9) Do an incremental, zonal GC with reason MAYBEGC when we go to allocate
* a new GC thing and find that the GC heap size has grown beyond the
* configured maximum (JSGC_MAX_BYTES). We trigger this GC by returning
* nullptr and then calling maybeGC at the top level of the allocator.
* This is then guaranteed to fail the "size greater than trigger" check
* above, since trigger is always less than max. After performing the GC,
* the allocator unconditionally returns nullptr to force an OOM exception
* is raised by the script.
*
* Note that this differs from a LAST_DITCH GC where we actually run out
* of memory (i.e., a call to a system allocator fails) when trying to
* allocate. Unlike above, LAST_DITCH GC only happens when we are really
* out of memory, not just when we cross an arbitrary trigger; despite
* this, it may still return an allocation at the end and allow the script
* to continue, if the LAST_DITCH GC was able to free up enough memory.
*
* 10) Do a GC under reason ALLOC_TRIGGER when we are over the GC heap trigger
* limit, but in the allocator rather than in a random call to maybeGC.
* This occurs if we allocate too much before returning to the event loop
* and calling maybeGC; this is extremely common in benchmarks and
* long-running Worker computations. Note that this uses a wildly
* different mechanism from the above in that it sets the interrupt flag
* and does the GC at the next loop head, before the next alloc, or
* maybeGC. The reason for this is that this check is made after the
* allocation and we cannot GC with an uninitialized thing in the heap.
*
* 11) Do an incremental, zonal GC with reason TOO_MUCH_MALLOC when we have
* malloced more than JSGC_MAX_MALLOC_BYTES in a zone since the last GC.
*
*
* Size Limitation Triggers Explanation
* ------------------------------------
*
* The GC internally is entirely unaware of the context of the execution of
* the mutator. It sees only:
*
* A) Allocated size: this is the amount of memory currently requested by the
* mutator. This quantity is monotonically increasing: i.e. the allocation
* rate is always >= 0. It is also easy for the system to track.
*
* B) Retained size: this is the amount of memory that the mutator can
* currently reach. Said another way, it is the size of the heap
* immediately after a GC (modulo background sweeping). This size is very
* costly to know exactly and also extremely hard to estimate with any
* fidelity.
*
* For reference, a common allocated vs. retained graph might look like:
*
* | ** **
* | ** ** * **
* | ** * ** * **
* | * ** * ** * **
* | ** ** * ** * **
* s| * * ** ** + + **
* i| * * * + + + + +
* z| * * * + + + + +
* e| * **+
* | * +
* | * +
* | * +
* | * +
* | * +
* |*+
* +--------------------------------------------------
* time
* *** = allocated
* +++ = retained
*
* Note that this is a bit of a simplification
* because in reality we track malloc and GC heap
* sizes separately and have a different level of
* granularity and accuracy on each heap.
*
* This presents some obvious implications for Mark-and-Sweep collectors.
* Namely:
* -> t[marking] ~= size[retained]
* -> t[sweeping] ~= size[allocated] - size[retained]
*
* In a non-incremental collector, maintaining low latency and high
* responsiveness requires that total GC times be as low as possible. Thus,
* in order to stay responsive when we did not have a fully incremental
* collector, our GC triggers were focused on minimizing collection time.
* Furthermore, since size[retained] is not under control of the GC, all the
* GC could do to control collection times was reduce sweep times by
* minimizing size[allocated], per the equation above.
*
* The result of the above is GC triggers that focus on size[allocated] to
* the exclusion of other important factors and default heuristics that are
* not optimal for a fully incremental collector. On the other hand, this is
* not all bad: minimizing size[allocated] also minimizes the chance of OOM
* and sweeping remains one of the hardest areas to further incrementalize.
*
* EAGER_ALLOC_TRIGGER
* -------------------
* Occurs when we return to the event loop and find our heap is getting
* largish, but before t[marking] OR t[sweeping] is too large for a
* responsive non-incremental GC. This is intended to be the common case
* in normal web applications: e.g. we just finished an event handler and
* the few objects we allocated when computing the new whatzitz have
* pushed us slightly over the limit. After this GC we rescale the new
* EAGER_ALLOC_TRIGGER trigger to 150% of size[retained] so that our
* non-incremental GC times will always be proportional to this size
* rather than being dominated by sweeping.
*
* As a concession to mutators that allocate heavily during their startup
* phase, we have a highFrequencyGCMode that ups the growth rate to 300%
* of the current size[retained] so that we'll do fewer longer GCs at the
* end of the mutator startup rather than more, smaller GCs.
*
* Assumptions:
* -> Responsiveness is proportional to t[marking] + t[sweeping].
* -> size[retained] is proportional only to GC allocations.
*
* ALLOC_TRIGGER (non-incremental)
* -------------------------------
* If we do not return to the event loop before getting all the way to our
* gc trigger bytes then MAYBEGC will never fire. To avoid OOMing, we
* succeed the current allocation and set the script interrupt so that we
* will (hopefully) do a GC before we overflow our max and have to raise
* an OOM exception for the script.
*
* Assumptions:
* -> Common web scripts will return to the event loop before using
* 10% of the current gcTriggerBytes worth of GC memory.
*
* ALLOC_TRIGGER (incremental)
* ---------------------------
* In practice the above trigger is rough: if a website is just on the
* cusp, sometimes it will trigger a non-incremental GC moments before
* returning to the event loop, where it could have done an incremental
* GC. Thus, we recently added an incremental version of the above with a
* substantially lower threshold, so that we have a soft limit here. If
* IGC can collect faster than the allocator generates garbage, even if
* the allocator does not return to the event loop frequently, we should
* not have to fall back to a non-incremental GC.
*
* INCREMENTAL_TOO_SLOW
* --------------------
* Do a full, non-incremental GC if we overflow ALLOC_TRIGGER during an
* incremental GC. When in the middle of an incremental GC, we suppress
* our other triggers, so we need a way to backstop the IGC if the
* mutator allocates faster than the IGC can clean things up.
*
* TOO_MUCH_MALLOC
* ---------------
* Performs a GC before size[allocated] - size[retained] gets too large
* for non-incremental sweeping to be fast in the case that we have
* significantly more malloc allocation than GC allocation. This is meant
* to complement MAYBEGC triggers. We track this by counting malloced
* bytes; the counter gets reset at every GC since we do not always have a
* size at the time we call free. Because of this, the malloc heuristic
* is, unfortunately, not usefully able to augment our other GC heap
* triggers and is limited to this singular heuristic.
*
* Assumptions:
* -> EITHER size[allocated_by_malloc] ~= size[allocated_by_GC]
* OR time[sweeping] ~= size[allocated_by_malloc]
* -> size[retained] @ t0 ~= size[retained] @ t1
* i.e. That the mutator is in steady-state operation.
*
* LAST_DITCH_GC
* -------------
* Does a GC because we are out of memory.
*
* Assumptions:
* -> size[retained] < size[available_memory]
*/
#ifndef gc_Scheduling_h
#define gc_Scheduling_h
#include "mozilla/Atomics.h"
#include "mozilla/DebugOnly.h"
#include "gc/GCEnum.h"
#include "js/HashTable.h"
#include "threading/ProtectedData.h"
namespace js {
class AutoLockGC;
class ZoneAllocPolicy;
namespace gc {
struct Cell;
enum TriggerKind { NoTrigger = 0, IncrementalTrigger, NonIncrementalTrigger };
/*
* Encapsulates all of the GC tunables. These are effectively constant and
* should only be modified by setParameter.
*/
class GCSchedulingTunables {
/*
* JSGC_MAX_BYTES
*
* Maximum nominal heap before last ditch GC.
*/
UnprotectedData<size_t> gcMaxBytes_;
/*
* JSGC_MAX_MALLOC_BYTES
*
* Initial malloc bytes threshold.
*/
UnprotectedData<size_t> maxMallocBytes_;
/*
* JSGC_MIN_NURSERY_BYTES
* JSGC_MAX_NURSERY_BYTES
*
* Minimum and maximum nursery size for each runtime.
*/
MainThreadData<size_t> gcMinNurseryBytes_;
MainThreadData<size_t> gcMaxNurseryBytes_;
/*
* JSGC_ALLOCATION_THRESHOLD
*
* The base value used to compute zone->threshold.gcTriggerBytes(). When
* usage.gcBytes() surpasses threshold.gcTriggerBytes() for a zone, the
* zone may be scheduled for a GC, depending on the exact circumstances.
*/
MainThreadOrGCTaskData<size_t> gcZoneAllocThresholdBase_;
/*
* JSGC_ALLOCATION_THRESHOLD_FACTOR
*
* Fraction of threshold.gcBytes() which triggers an incremental GC.
*/
UnprotectedData<float> allocThresholdFactor_;
/*
* JSGC_ALLOCATION_THRESHOLD_FACTOR_AVOID_INTERRUPT
*
* The same except when doing so would interrupt an already running GC.
*/
UnprotectedData<float> allocThresholdFactorAvoidInterrupt_;
/*
* Number of bytes to allocate between incremental slices in GCs triggered
* by the zone allocation threshold.
*
* This value does not have a JSGCParamKey parameter yet.
*/
UnprotectedData<size_t> zoneAllocDelayBytes_;
/*
* JSGC_DYNAMIC_HEAP_GROWTH
*
* Totally disables |highFrequencyGC|, the HeapGrowthFactor, and other
* tunables that make GC non-deterministic.
*/
MainThreadData<bool> dynamicHeapGrowthEnabled_;
/*
* JSGC_HIGH_FREQUENCY_TIME_LIMIT
*
* We enter high-frequency mode if we GC a twice within this many
* microseconds.
*/
MainThreadData<mozilla::TimeDuration> highFrequencyThreshold_;
/*
* JSGC_HIGH_FREQUENCY_LOW_LIMIT
* JSGC_HIGH_FREQUENCY_HIGH_LIMIT
* JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MAX
* JSGC_HIGH_FREQUENCY_HEAP_GROWTH_MIN
*
* When in the |highFrequencyGC| mode, these parameterize the per-zone
* "HeapGrowthFactor" computation.
*/
MainThreadData<size_t> highFrequencyLowLimitBytes_;
MainThreadData<size_t> highFrequencyHighLimitBytes_;
MainThreadData<float> highFrequencyHeapGrowthMax_;
MainThreadData<float> highFrequencyHeapGrowthMin_;
/*
* JSGC_LOW_FREQUENCY_HEAP_GROWTH
*
* When not in |highFrequencyGC| mode, this is the global (stored per-zone)
* "HeapGrowthFactor".
*/
MainThreadData<float> lowFrequencyHeapGrowth_;
/*
* JSGC_DYNAMIC_MARK_SLICE
*
* Doubles the length of IGC slices when in the |highFrequencyGC| mode.
*/
MainThreadData<bool> dynamicMarkSliceEnabled_;
/*
* JSGC_MIN_EMPTY_CHUNK_COUNT
* JSGC_MAX_EMPTY_CHUNK_COUNT
*
* Controls the number of empty chunks reserved for future allocation.
*/
UnprotectedData<uint32_t> minEmptyChunkCount_;
UnprotectedData<uint32_t> maxEmptyChunkCount_;
/*
* JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION
* JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION_FRACTION
*
* Attempt to run a minor GC in the idle time if the free space falls
* below this threshold. The absolute threshold is used when the nursery is
* large and the percentage when it is small. See Nursery::shouldCollect()
*/
UnprotectedData<uint32_t> nurseryFreeThresholdForIdleCollection_;
UnprotectedData<float> nurseryFreeThresholdForIdleCollectionFraction_;
/*
* JSGC_PRETENURE_THRESHOLD
*
* Fraction of objects tenured to trigger pretenuring (between 0 and 1). If
* this fraction is met, the GC proceeds to calculate which objects will be
* tenured. If this is 1.0f (actually if it is not < 1.0f) then pretenuring
* is disabled.
*/
UnprotectedData<float> pretenureThreshold_;
/*
* JSGC_PRETENURE_GROUP_THRESHOLD
*
* During a single nursery collection, if this many objects from the same
* object group are tenured, then that group will be pretenured.
*/
UnprotectedData<uint32_t> pretenureGroupThreshold_;
/*
* JSGC_MIN_LAST_DITCH_GC_PERIOD
*
* Last ditch GC is skipped if allocation failure occurs less than this many
* seconds from the previous one.
*/
MainThreadData<mozilla::TimeDuration> minLastDitchGCPeriod_;
public:
GCSchedulingTunables();
size_t gcMaxBytes() const { return gcMaxBytes_; }
size_t maxMallocBytes() const { return maxMallocBytes_; }
size_t gcMinNurseryBytes() const { return gcMinNurseryBytes_; }
size_t gcMaxNurseryBytes() const { return gcMaxNurseryBytes_; }
size_t gcZoneAllocThresholdBase() const { return gcZoneAllocThresholdBase_; }
double allocThresholdFactor() const { return allocThresholdFactor_; }
double allocThresholdFactorAvoidInterrupt() const {
return allocThresholdFactorAvoidInterrupt_;
}
size_t zoneAllocDelayBytes() const { return zoneAllocDelayBytes_; }
bool isDynamicHeapGrowthEnabled() const { return dynamicHeapGrowthEnabled_; }
const mozilla::TimeDuration& highFrequencyThreshold() const {
return highFrequencyThreshold_;
}
size_t highFrequencyLowLimitBytes() const {
return highFrequencyLowLimitBytes_;
}
size_t highFrequencyHighLimitBytes() const {
return highFrequencyHighLimitBytes_;
}
double highFrequencyHeapGrowthMax() const {
return highFrequencyHeapGrowthMax_;
}
double highFrequencyHeapGrowthMin() const {
return highFrequencyHeapGrowthMin_;
}
double lowFrequencyHeapGrowth() const { return lowFrequencyHeapGrowth_; }
bool isDynamicMarkSliceEnabled() const { return dynamicMarkSliceEnabled_; }
unsigned minEmptyChunkCount(const AutoLockGC&) const {
return minEmptyChunkCount_;
}
unsigned maxEmptyChunkCount() const { return maxEmptyChunkCount_; }
uint32_t nurseryFreeThresholdForIdleCollection() const {
return nurseryFreeThresholdForIdleCollection_;
}
float nurseryFreeThresholdForIdleCollectionFraction() const {
return nurseryFreeThresholdForIdleCollectionFraction_;
}
bool attemptPretenuring() const { return pretenureThreshold_ < 1.0f; }
float pretenureThreshold() const { return pretenureThreshold_; }
uint32_t pretenureGroupThreshold() const { return pretenureGroupThreshold_; }
mozilla::TimeDuration minLastDitchGCPeriod() const {
return minLastDitchGCPeriod_;
}
MOZ_MUST_USE bool setParameter(JSGCParamKey key, uint32_t value,
const AutoLockGC& lock);
void resetParameter(JSGCParamKey key, const AutoLockGC& lock);
void setMaxMallocBytes(size_t value);
private:
void setHighFrequencyLowLimit(size_t value);
void setHighFrequencyHighLimit(size_t value);
void setHighFrequencyHeapGrowthMin(float value);
void setHighFrequencyHeapGrowthMax(float value);
void setLowFrequencyHeapGrowth(float value);
void setMinEmptyChunkCount(uint32_t value);
void setMaxEmptyChunkCount(uint32_t value);
};
class GCSchedulingState {
/*
* Influences how we schedule and run GC's in several subtle ways. The most
* important factor is in how it controls the "HeapGrowthFactor". The
* growth factor is a measure of how large (as a percentage of the last GC)
* the heap is allowed to grow before we try to schedule another GC.
*/
MainThreadData<bool> inHighFrequencyGCMode_;
public:
GCSchedulingState() : inHighFrequencyGCMode_(false) {}
bool inHighFrequencyGCMode() const { return inHighFrequencyGCMode_; }
void updateHighFrequencyMode(const mozilla::TimeStamp& lastGCTime,
const mozilla::TimeStamp& currentTime,
const GCSchedulingTunables& tunables) {
inHighFrequencyGCMode_ =
tunables.isDynamicHeapGrowthEnabled() && !lastGCTime.IsNull() &&
lastGCTime + tunables.highFrequencyThreshold() > currentTime;
}
};
class MemoryCounter {
// Bytes counter to measure memory pressure for GC scheduling. It counts
// upwards from zero.
mozilla::Atomic<size_t, mozilla::ReleaseAcquire,
mozilla::recordreplay::Behavior::DontPreserve>
bytes_;
// GC trigger threshold for memory allocations.
size_t maxBytes_;
// The counter value at the start of a GC.
MainThreadData<size_t> bytesAtStartOfGC_;
// Which kind of GC has been triggered if any.
mozilla::Atomic<TriggerKind, mozilla::ReleaseAcquire,
mozilla::recordreplay::Behavior::DontPreserve>
triggered_;
public:
MemoryCounter();
size_t bytes() const { return bytes_; }
size_t maxBytes() const { return maxBytes_; }
TriggerKind triggered() const { return triggered_; }
void setMax(size_t newMax, const AutoLockGC& lock);
void update(size_t bytes) { bytes_ += bytes; }
void adopt(MemoryCounter& other);
TriggerKind shouldTriggerGC(const GCSchedulingTunables& tunables) const {
if (MOZ_LIKELY(bytes_ < maxBytes_ * tunables.allocThresholdFactor())) {
return NoTrigger;
}
if (bytes_ < maxBytes_) {
return IncrementalTrigger;
}
return NonIncrementalTrigger;
}
bool shouldResetIncrementalGC(const GCSchedulingTunables& tunables) const {
return bytes_ > maxBytes_ * tunables.allocThresholdFactorAvoidInterrupt();
}
void recordTrigger(TriggerKind trigger);
void updateOnGCStart();
void updateOnGCEnd(const GCSchedulingTunables& tunables,
const AutoLockGC& lock);
};
/*
* Tracks the used sizes for owned heap data and automatically maintains the
* memory usage relationship between GCRuntime and Zones.
*/
class HeapSize {
/*
* A heap usage that contains our parent's heap usage, or null if this is
* the top-level usage container.
*/
HeapSize* const parent_;
/*
* The approximate number of bytes in use on the GC heap, to the nearest
* ArenaSize. This does not include any malloc data. It also does not
* include not-actively-used addresses that are still reserved at the OS
* level for GC usage. It is atomic because it is updated by both the active
* and GC helper threads.
*/
mozilla::Atomic<size_t, mozilla::ReleaseAcquire,
mozilla::recordreplay::Behavior::DontPreserve>
gcBytes_;
public:
explicit HeapSize(HeapSize* parent) : parent_(parent), gcBytes_(0) {}
size_t gcBytes() const { return gcBytes_; }
void addGCArena() { addBytes(ArenaSize); }
void removeGCArena() { removeBytes(ArenaSize); }
void addBytes(size_t nbytes) {
mozilla::DebugOnly<size_t> initialBytes(gcBytes_);
MOZ_ASSERT(initialBytes + nbytes > initialBytes);
gcBytes_ += nbytes;
if (parent_) {
parent_->addBytes(nbytes);
}
}
void removeBytes(size_t nbytes) {
MOZ_ASSERT(gcBytes_ >= nbytes);
gcBytes_ -= nbytes;
if (parent_) {
parent_->removeBytes(nbytes);
}
}
/* Pair to adoptArenas. Adopts the attendant usage statistics. */
void adopt(HeapSize& other) {
gcBytes_ += other.gcBytes_;
other.gcBytes_ = 0;
}
};
// Base class for GC heap and malloc thresholds.
class ZoneThreshold {
protected:
// GC trigger threshold.
mozilla::Atomic<size_t, mozilla::Relaxed,
mozilla::recordreplay::Behavior::DontPreserve>
gcTriggerBytes_;
public:
size_t gcTriggerBytes() const { return gcTriggerBytes_; }
float eagerAllocTrigger(bool highFrequencyGC) const;
};
// This class encapsulates the data that determines when we need to do a zone GC
// base on GC heap size.
class ZoneHeapThreshold : public ZoneThreshold {
// The "growth factor" for computing our next thresholds after a GC.
GCLockData<float> gcHeapGrowthFactor_;
public:
ZoneHeapThreshold() : gcHeapGrowthFactor_(3.0f) {}
float gcHeapGrowthFactor() const { return gcHeapGrowthFactor_; }
void updateAfterGC(size_t lastBytes, JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables,
const GCSchedulingState& state, const AutoLockGC& lock);
void updateForRemovedArena(const GCSchedulingTunables& tunables);
private:
static float computeZoneHeapGrowthFactorForHeapSize(
size_t lastBytes, const GCSchedulingTunables& tunables,
const GCSchedulingState& state);
static size_t computeZoneTriggerBytes(float growthFactor, size_t lastBytes,
JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables,
const AutoLockGC& lock);
};
// This class encapsulates the data that determines when we need to do a zone
// GC based on malloc data.
class ZoneMallocThreshold : public ZoneThreshold {
public:
void updateAfterGC(size_t lastBytes, size_t baseBytes,
const AutoLockGC& lock);
private:
static size_t computeZoneTriggerBytes(float growthFactor, size_t lastBytes,
size_t baseBytes,
const AutoLockGC& lock);
};
#ifdef DEBUG
// Counts memory associated with GC things in a zone.
//
// This records details of the cell the memory allocations is associated with to
// check the correctness of the information provided. This is not present in opt
// builds.
class MemoryTracker {
public:
MemoryTracker();
void fixupAfterMovingGC();
void checkEmptyOnDestroy();
void adopt(MemoryTracker& other);
void trackMemory(Cell* cell, size_t nbytes, MemoryUse use);
void untrackMemory(Cell* cell, size_t nbytes, MemoryUse use);
void swapMemory(Cell* a, Cell* b, MemoryUse use);
void registerPolicy(ZoneAllocPolicy* policy);
void unregisterPolicy(ZoneAllocPolicy* policy);
void incPolicyMemory(ZoneAllocPolicy* policy, size_t nbytes);
void decPolicyMemory(ZoneAllocPolicy* policy, size_t nbytes);
private:
struct Key {
Key(Cell* cell, MemoryUse use);
Cell* cell() const;
MemoryUse use() const;
private:
# ifdef JS_64BIT
// Pack this into a single word on 64 bit platforms.
uintptr_t cell_ : 56;
uintptr_t use_ : 8;
# else
uintptr_t cell_ : 32;
uintptr_t use_ : 8;
# endif
};
struct Hasher {
using Lookup = Key;
static HashNumber hash(const Lookup& l);
static bool match(const Key& key, const Lookup& l);
static void rekey(Key& k, const Key& newKey);
};
// Map containing the allocated size associated with (cell, use) pairs.
using Map = HashMap<Key, size_t, Hasher, SystemAllocPolicy>;
// Map containing the allocated size associated with each instance of a
// container that uses ZoneAllocPolicy.
using ZoneAllocPolicyMap =
HashMap<ZoneAllocPolicy*, size_t, DefaultHasher<ZoneAllocPolicy*>,
SystemAllocPolicy>;
bool allowMultipleAssociations(MemoryUse use) const;
size_t getAndRemoveEntry(const Key& key, LockGuard<Mutex>& lock);
Mutex mutex;
Map map;
ZoneAllocPolicyMap policyMap;
};
#endif // DEBUG
} // namespace gc
} // namespace js
#endif // gc_Scheduling_h