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PrivateIterators-inl.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* GC-internal iterators for various data structures.
*/
#ifndef gc_PrivateIterators_inl_h
#define gc_PrivateIterators_inl_h
#include "gc/PublicIterators.h"
#include "gc/GC-inl.h"
namespace js {
namespace gc {
class ArenaCellIterUnderGC : public ArenaCellIter {
public:
explicit ArenaCellIterUnderGC(Arena* arena) : ArenaCellIter(arena) {
MOZ_ASSERT(CurrentThreadIsPerformingGC());
}
};
class ArenaCellIterUnderFinalize : public ArenaCellIter {
public:
explicit ArenaCellIterUnderFinalize(Arena* arena) : ArenaCellIter(arena) {
MOZ_ASSERT(CurrentThreadIsGCFinalizing());
}
};
class GrayObjectIter : public ZoneAllCellIter<js::gc::TenuredCell> {
public:
explicit GrayObjectIter(JS::Zone* zone, AllocKind kind)
: ZoneAllCellIter<js::gc::TenuredCell>() {
initForTenuredIteration(zone, kind);
}
JSObject* get() const {
return ZoneAllCellIter<js::gc::TenuredCell>::get<JSObject>();
}
operator JSObject*() const { return get(); }
JSObject* operator->() const { return get(); }
};
class GCZonesIter {
ZonesIter zone;
public:
explicit GCZonesIter(GCRuntime* gc, ZoneSelector selector = WithAtoms)
: zone(gc, selector) {
MOZ_ASSERT(JS::RuntimeHeapIsBusy());
MOZ_ASSERT_IF(gc->atomsZone->isCollectingFromAnyThread(),
!gc->rt->hasHelperThreadZones());
if (!done() && !zone->isCollectingFromAnyThread()) {
next();
}
}
explicit GCZonesIter(JSRuntime* rt, ZoneSelector selector = WithAtoms)
: GCZonesIter(&rt->gc, selector) {}
bool done() const { return zone.done(); }
void next() {
MOZ_ASSERT(!done());
do {
zone.next();
} while (!zone.done() && !zone->isCollectingFromAnyThread());
}
JS::Zone* get() const {
MOZ_ASSERT(!done());
return zone;
}
operator JS::Zone*() const { return get(); }
JS::Zone* operator->() const { return get(); }
};
using GCCompartmentsIter =
CompartmentsOrRealmsIterT<GCZonesIter, CompartmentsInZoneIter>;
using GCRealmsIter = CompartmentsOrRealmsIterT<GCZonesIter, RealmsInZoneIter>;
/* Iterates over all zones in the current sweep group. */
class SweepGroupZonesIter {
JS::Zone* current;
ZoneSelector selector;
public:
explicit SweepGroupZonesIter(GCRuntime* gc, ZoneSelector selector = WithAtoms)
: selector(selector) {
MOZ_ASSERT(CurrentThreadIsPerformingGC());
current = gc->getCurrentSweepGroup();
maybeSkipAtomsZone();
}
explicit SweepGroupZonesIter(JSRuntime* rt, ZoneSelector selector = WithAtoms)
: SweepGroupZonesIter(&rt->gc, selector) {}
void maybeSkipAtomsZone() {
if (selector == SkipAtoms && current && current->isAtomsZone()) {
current = current->nextNodeInGroup();
MOZ_ASSERT_IF(current, !current->isAtomsZone());
}
}
bool done() const { return !current; }
void next() {
MOZ_ASSERT(!done());
current = current->nextNodeInGroup();
maybeSkipAtomsZone();
}
JS::Zone* get() const {
MOZ_ASSERT(!done());
return current;
}
operator JS::Zone*() const { return get(); }
JS::Zone* operator->() const { return get(); }
};
using SweepGroupCompartmentsIter =
CompartmentsOrRealmsIterT<SweepGroupZonesIter, CompartmentsInZoneIter>;
using SweepGroupRealmsIter =
CompartmentsOrRealmsIterT<SweepGroupZonesIter, RealmsInZoneIter>;
// Iterate the free cells in an arena. See also ArenaCellIter which iterates
// the allocated cells.
class ArenaFreeCellIter {
Arena* arena;
size_t thingSize;
FreeSpan span;
uint_fast16_t thing;
public:
explicit ArenaFreeCellIter(Arena* arena)
: arena(arena),
thingSize(arena->getThingSize()),
span(*arena->getFirstFreeSpan()),
thing(span.first) {
MOZ_ASSERT(arena);
MOZ_ASSERT(thing < ArenaSize);
}
bool done() const {
MOZ_ASSERT(thing < ArenaSize);
return !thing;
}
TenuredCell* getCell() const {
MOZ_ASSERT(!done());
return reinterpret_cast<TenuredCell*>(uintptr_t(arena) + thing);
}
void next() {
MOZ_ASSERT(!done());
MOZ_ASSERT(thing >= span.first && thing <= span.last);
if (thing == span.last) {
span = *span.nextSpan(arena);
thing = span.first;
} else {
thing += thingSize;
}
MOZ_ASSERT(thing < ArenaSize);
}
};
} // namespace gc
} // namespace js
#endif // gc_PrivateIterators_inl_h