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Actual frame rate always lower than target #19

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jfacorro opened this issue Nov 25, 2018 · 0 comments
Closed

Actual frame rate always lower than target #19

jfacorro opened this issue Nov 25, 2018 · 0 comments

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@jfacorro
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jfacorro commented Nov 25, 2018

The calculation of the delay for the next refresh doesn't take into account the interval betweem the call to wxWindow/refresh and the actual paint event being handled.

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