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locale.go
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/
locale.go
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package i18n
import (
"path"
"strings"
"code.cloudfoundry.org/cli/i18n/resources"
"code.cloudfoundry.org/cli/util/ui"
)
const resourceSuffix = ".all.json"
func SupportedLocales() []string {
languages := supportedLanguages()
localeNames := make([]string, len(languages))
for i, l := range languages {
localeParts := strings.Split(l, "-")
lang := localeParts[0]
regionOrScript := localeParts[1]
switch len(regionOrScript) {
case 2: // Region
localeNames[i] = lang + "-" + strings.ToUpper(regionOrScript)
case 4: // Script
localeNames[i] = lang + "-" + strings.Title(regionOrScript)
default:
localeNames[i] = l
}
}
return localeNames
}
func IsSupportedLocale(locale string) bool {
sanitizedLocale, err := ui.ParseLocale(locale)
if err != nil {
return false
}
for _, supportedLanguage := range supportedLanguages() {
if supportedLanguage == sanitizedLocale {
return true
}
}
return false
}
func supportedLanguages() []string {
assetNames := resources.AssetNames()
var languages []string
for _, assetName := range assetNames {
assetLocale := strings.TrimSuffix(path.Base(assetName), resourceSuffix)
locale, _ := ui.ParseLocale(assetLocale)
languages = append(languages, locale)
}
return languages
}