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Fix problem with FH hits not getting correct dE/dX normalizations. #14932

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Jun 22, 2016
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5 changes: 3 additions & 2 deletions RecoLocalCalo/HGCalRecAlgos/interface/HGCalRecHitSimpleAlgo.h
Original file line number Diff line number Diff line change
Expand Up @@ -44,9 +44,10 @@ class HGCalRecHitSimpleAlgo : public HGCalRecHitAbsAlgo {
}

HGCalDetId hid(uncalibRH.id());
const unsigned layer = ( hid.subdetId() == HGCHEF ? hid.layer() + 28 : hid.layer() );

// float clockToNsConstant = 25;
float energy = uncalibRH.amplitude() * weights_[hid.layer()] * 0.001f;
// float clockToNsConstant = 25;
float energy = uncalibRH.amplitude() * weights_[layer] * 0.001f;
float time = uncalibRH.jitter();

//if(time<0) time = 0; // fast-track digi conversion
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