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Hello,
Does this project support Ninja generator?
I am trying to compile with Ninja and see error below.
[414/640] Building CXX object engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o FAILED: engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o /usr/local/opt/llvm@16/bin/clang++ -DCOCOS2D_DEBUG=1 -DLWS_WITH_LIBUV -DUSE_FILE32API -D__APPLE__ -I/System/Library/Frameworks -I/Users/panpaliamahen/github/game/cocos2d-x -I/Users/panpaliamahen/github/game/cocos2d-x/cocos -I/Users/panpaliamahen/github/game/cocos2d-x/extensions -I/Users/panpaliamahen/github/game/cocos2d-x/cocos/platform -I/Users/panpaliamahen/github/game/cocos2d-x/cocos/editor-support -I/Users/panpaliamahen/github/game/cocos2d-x/external/recast/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/tinyxml2/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/xxhash/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/xxtea/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/clipper/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/edtaa3func/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/ConvertUTF/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/poly2tri/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/md5/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/unzip/. -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/Box2D/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/chipmunk/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/freetype2/include/mac/freetype2 -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/bullet/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/bullet/include/bullet -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/jpeg/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/openssl/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/uv/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/webp/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/websockets/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/curl/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/png/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/glfw3/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/zlib/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/glsl-optimizer/include -g -isysroot /Library/Developer/CommandLineTools/SDKs/MacOSX13.1.sdk -mmacosx-version-min=12.6 -std=c++11 -Winvalid-pch -Xclang -include-pch -Xclang /Users/panpaliamahen/github/game/cocos2d-x/cmake-build-debug/engine/cocos/core/CMakeFiles/cocos2d.dir/cmake_pch.hxx.pch -Xclang -include -Xclang /Users/panpaliamahen/github/game/cocos2d-x/cmake-build-debug/engine/cocos/core/CMakeFiles/cocos2d.dir/cmake_pch.hxx -MD -MT engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o -MF engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o.d -o engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o -c /Users/panpaliamahen/github/game/cocos2d-x/cocos/platform/apple/CCFileUtils-apple.mm error: Objective-C was disabled in PCH file but is currently enabled 1 error generated.
Please let me know if you need more information?
Thanks, Mahendra
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Hello,
Does this project support Ninja generator?
I am trying to compile with Ninja and see error below.
[414/640] Building CXX object engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o FAILED: engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o /usr/local/opt/llvm@16/bin/clang++ -DCOCOS2D_DEBUG=1 -DLWS_WITH_LIBUV -DUSE_FILE32API -D__APPLE__ -I/System/Library/Frameworks -I/Users/panpaliamahen/github/game/cocos2d-x -I/Users/panpaliamahen/github/game/cocos2d-x/cocos -I/Users/panpaliamahen/github/game/cocos2d-x/extensions -I/Users/panpaliamahen/github/game/cocos2d-x/cocos/platform -I/Users/panpaliamahen/github/game/cocos2d-x/cocos/editor-support -I/Users/panpaliamahen/github/game/cocos2d-x/external/recast/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/tinyxml2/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/xxhash/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/xxtea/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/clipper/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/edtaa3func/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/ConvertUTF/. -I/Users/panpaliamahen/github/game/cocos2d-x/external/poly2tri/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/md5/.. -I/Users/panpaliamahen/github/game/cocos2d-x/external/unzip/. -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/Box2D/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/chipmunk/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/freetype2/include/mac/freetype2 -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/bullet/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/bullet/include/bullet -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/jpeg/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/openssl/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/uv/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/webp/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/websockets/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/curl/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/png/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/glfw3/include/mac -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/zlib/include -isystem /Users/panpaliamahen/github/game/cocos2d-x/external/glsl-optimizer/include -g -isysroot /Library/Developer/CommandLineTools/SDKs/MacOSX13.1.sdk -mmacosx-version-min=12.6 -std=c++11 -Winvalid-pch -Xclang -include-pch -Xclang /Users/panpaliamahen/github/game/cocos2d-x/cmake-build-debug/engine/cocos/core/CMakeFiles/cocos2d.dir/cmake_pch.hxx.pch -Xclang -include -Xclang /Users/panpaliamahen/github/game/cocos2d-x/cmake-build-debug/engine/cocos/core/CMakeFiles/cocos2d.dir/cmake_pch.hxx -MD -MT engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o -MF engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o.d -o engine/cocos/core/CMakeFiles/cocos2d.dir/platform/apple/CCFileUtils-apple.mm.o -c /Users/panpaliamahen/github/game/cocos2d-x/cocos/platform/apple/CCFileUtils-apple.mm error: Objective-C was disabled in PCH file but is currently enabled 1 error generated.
Please let me know if you need more information?
Thanks,
Mahendra
The text was updated successfully, but these errors were encountered: