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Releases: codelif/hyprnotify

v0.8.0

30 Sep 09:06
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INSURGENCE!!
Sooo, apparently this project is still alive and infact this might be the biggest release in a while (or any release).
Lots of crazy things have been added and now notifications actually look like notifications, not a bump of globs.

This release is dedicated to all the contributors. (I am a freeloader)
@Bloeckchengrafik
@coquer
@d3cryptofc (10x dev)

What's Changed

New Contributors

Full Changelog: v0.7.0...v0.8.0

v0.7.0

08 May 08:30
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All ready for v0.40!

This release updates the new socket path for hyprland v0.40.0. It will also be compatible with older versions for the foreseeable future.

Changelog:

  • Check for the newer socket path first, if it does not exist use the older one.
  • If no socket path is found, it will gracefully fail now.

Full Changelog: v0.6.2...v0.7.0

v0.6.2

04 Apr 15:55
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Quick Fix!

This fixes the bug that breaks icon colors when not passing the x-hyprnotify-color hint.

Changelog:

  • Fixes default icon colors not showing when only passing the icon hint

Full Changelog: v0.6.1...v0.6.2

v0.6.1

04 Apr 12:41
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Sound Support!

This release finally adds the long-awaited (I am delusional) Sound support to hyprnotify.
The sound is enabled by default. To disable sound add --silent flag while executing the binary.

Changelog:

  • Audio playback on sending notification.
  • command line option to disable audio playback

Full Changelog: v0.5.0...v0.6.1

v0.5.0

03 Apr 22:01
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Second Release!

With this, the project is one step closer to abandonment.

This release fixes the major bug, which was the inconsistent behavior of ClosedNotification signal due to which replace-id did not work.
All that's left is sound support.

Changelog:

  • Added support for color hint
  • Added support for icon hint
  • Fixed race-condition in ClosedNotification signal emission
  • Added support for replace-id
  • Cleaned up the codebase

Full Changelog: v0.3.1...v0.5.0

v0.3.1

01 Apr 00:07
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First release!

With almost all the features I had in mind.

I am kind of running out of ideas for this project, but there is only so much you can do by constricting to such a backend.