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codydoerr/README.md

Cody Doerr [@codydoerr]

Game Designer and Gameplay Programmer

Unity, C#, Javascript and preparing to take the Unity Associate Game Design and Programmer exams.

Excited to collaborate on any projects dealing with the cognative development to help people in their daily lives

How to reach me:

cody.doerr@yahoo.com
(309) 258 - 9782

Portfolio Work

Hologuardians - A Jam Game with the Theme 'It is Not Real'

A top down shooter where you utilize copies of yourself to dodge bullets, destroy shields and enemies, and solve platforming puzzles
I was the programmer for all portions of this project along with UI design and setting up the Prefabs within Unity for the level designer to put them together into a game.

Plunder the Present - A game produced in 15 weeks along with the larger group within our Game Development Club

This 2D Side scrolling metroidvania hosted a pirate stuck in the modern day attempting to fuel his ship to leave the present

I was an associate programmer along with a group of about 10 others working to accomplish tasks given to us by the Programming Lead. We collaborated with members of each of the 3 other teams to accomplish the goals set out by the Executives of the Club, each being a leader of the teams. I was able to heavily contribute to the development of novel scripts for many of the game's functions which lead me to creating a small team of indie developers to work on our own project in the next semester

Thylla and the Old Gods - A game also produced in 15 weeks along side a small group of indie developers in the Game Development Club

A top down(0.5) Lovecraftian themed puzzle game where utilizing light helps you along the way

I was the project lead for the full duration of this project. I spent my time developing the tasks according to the project requirements the team set up and assisting design ideas. I helped manage the scope, milestone dates, and final polishing as the project came to a close and ensured that all team members were able to collaborate to get the assets we needed to finish. I was able to contribute to the programming in many scripts made by the programmers on this team, as well as making my own for various tasks.

Accreditation

The picture found in my profile was created for a project I helped in. I helped to create the character scenarios for Who goes there?, which was submitted as a part of a ProcJam.
Art by Sercan Sengun (The above work (Who goes there?) is licensed under a Creative Commons Attribution-Non-Commercial-ShareAlike 4.0 International http://creativecommons.org/licenses/by-nc-sa/4.0/)

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