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Destructible Objects #11

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Colbydude opened this issue Aug 17, 2019 · 1 comment
Closed

Destructible Objects #11

Colbydude opened this issue Aug 17, 2019 · 1 comment
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feature New feature or request

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@Colbydude
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Add objects that can be broken with the sword. This includes grass, shrubs, signs, and pots. Objects should ideally be placed within Tiled.

@Colbydude Colbydude added the feature New feature or request label Aug 17, 2019
@Colbydude
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Easily implemented using Tiled. You can place tiles as objects within Tiled then give them an object type. In Unity you can then specify an object type to match a prefab. When the map is imported, the objects from Tiled will be replaced with the prefab.

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