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A curling simulation in Unity and a Particle Swarm Optimization algorithm to select the score maximizing hammer shot

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cole-adams/Curling-PSO

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Curling-PSO

A curling simulation in Unity with a Particle Swarm Optimization algorithm to select the score maximizing hammer shot. This project was a submission in a research class.

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  • Implements a Particle Swarm Optimization to select a score maximising hammer shot
  • Allows drag and drop of rocks to test different situations
  • Offers an accurate depiction of professional level ice quality
  • Speed adjust to adjust speed of simulation to 2x, 4x, and 10x normal speed
  • Includes fly camera to watch PSO algorithm in action

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A curling simulation in Unity and a Particle Swarm Optimization algorithm to select the score maximizing hammer shot

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