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In client.lua: function client:join(room_name, options, callback) return self:create_matchmake_request('join', room_name, options or {}, callback) end
function client:join(room_id, options, callback) return self:create_matchmake_request('joinById', room_id, options or {}, callback) end
The second function should be called joinById instead?
Right now, I am unable to call the join function using the room name because the 2nd function (expecting the room id) overrides the first one.
The text was updated successfully, but these errors were encountered:
0b7c440
Ooops, thanks again @GreenArrow18, I probably didn't pay enough attention during the migration of all clients to the new v0.11 API 😅 It's fixed!
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It works now, thanks!
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In client.lua:
function client:join(room_name, options, callback)
return self:create_matchmake_request('join', room_name, options or {}, callback)
end
function client:join(room_id, options, callback)
return self:create_matchmake_request('joinById', room_id, options or {}, callback)
end
The second function should be called joinById instead?
Right now, I am unable to call the join function using the room name because the 2nd function (expecting the room id) overrides the first one.
The text was updated successfully, but these errors were encountered: