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Game crashes after changing main menu too many times. #56

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MiiShroom opened this issue Jan 14, 2024 · 6 comments
Closed

Game crashes after changing main menu too many times. #56

MiiShroom opened this issue Jan 14, 2024 · 6 comments
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bug Something isn't working

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@MiiShroom
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Describe the bug
Turning staff roll off and on multiple times would crash the game.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'Options'
  2. Click on 'Misc'
  3. Click on 'Menu Options'
  4. Click on 'Staff Roll' multiple times until crash
  5. See error

Expected behavior
Expected to just be able to see the difference between the option being off and on multiple times.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: Windows 10
  • Browser Opera GX
  • Version 22H2

Additional context
The bug is a bit inconsistent. Sometimes, the bug would take less than 2 clicks to happen, and other times, it would take forever to happen, or would just require restarting the game to happen again.
Also, the only reason why I found this bug is because I was a moron, and I didn't notice it was changing the background and music.

image_2024-01-13_225459751

@MiiShroom MiiShroom reopened this Jan 14, 2024
@MiiShroom
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didn't mean to close it lol

@AgentXLP
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Hmm

@AgentXLP AgentXLP added the bug Something isn't working label Feb 19, 2024
@AgentXLP
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AgentXLP commented Mar 9, 2024

Can you provide a video of this happening possibly?

@MiiShroom
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Can you provide a video of this happening possibly?

2024-03-09.18-29-21.mp4

I just noticed, I was doing this with capped fps, so, I tried it uncapped, and it didn't work. Maybe it has something to do with that?

@AgentXLP
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I see

@AgentXLP
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AgentXLP commented Mar 10, 2024

Fixed in the next update

AgentXLP added a commit that referenced this issue Jul 2, 2024
* Add a menu where mods can put their options at

* Document mod menu hook functions

* Add HOOK_ON_LANGUAGE_CHANGED

* Add new Cheats mod

* Make player menu disable singleplayer pause

* fix some git merge conflicts that weren't resolved (#55)

and added -latomic to build flags to fix compile warnings while compiling miniaudio

* Remove legacy 'deluxe' field from built-in mods

* Lots of improvements to memory safety

* Abbreviated hex color parsing

Co-Authored-By: Mechstreme <84944335+mechstreme@users.noreply.github.com>

---------

Co-authored-by: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-authored-by: Mechstreme <84944335+mechstreme@users.noreply.github.com>
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