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This repository contains an efficient implementation of a BOT that solves the Ultimate Tic-Tac-Toe board game. The algoritm is based on a combination of Negamax and Monte Carlo techniques.
The purpose of this project is to create an optimal algorithm that solves the problem of beating an Ultimate-Tic-Tac-Toe Bot. It is a solution to our Algorithm Design Project's course.
This repository contains an efficient implementation of a BOT that solves the Ultimate Tic-Tac-Toe board game. The algoritm is based on a combination of Negamax and Monte Carlo techniques.