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Fix stats and progress issues in codegen #14763
Merged
straight-shoota
merged 3 commits into
crystal-lang:master
from
ysbaddaden:fix/compiler-progress-track
Jul 1, 2024
Merged
Fix stats and progress issues in codegen #14763
straight-shoota
merged 3 commits into
crystal-lang:master
from
ysbaddaden:fix/compiler-progress-track
Jul 1, 2024
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- progress isn't updated when `--threads=1` (always true on Windows); - progress doesn't need to collect reused modules (only stats do).
ysbaddaden
added
kind:bug
A bug in the code. Does not apply to documentation, specs, etc.
topic:compiler:codegen
labels
Jun 27, 2024
straight-shoota
approved these changes
Jun 28, 2024
sdogruyol
approved these changes
Jun 28, 2024
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Thank you @ysbaddaden 🙏
@sdogruyol I assume you faced the issue? |
Yes, I recently experienced |
Merged with master to fix conflict with #14762. |
straight-shoota
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Codegen: stats and progress issues
Fix stats and progress issues in codegen
Jul 2, 2024
straight-shoota
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Jul 2, 2024
The `--stats` and `--progress` params had a couple issues: - codegen progress isn't updated when `--threads=1` (always the case on Windows); - only stats need to collect reused modules (progress doesn't).
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The
--stats
and--progress
params had a couple issues:--threads=1
(always the case on Windows);Idea for a follow-up: the report fiber of forked codegen could set
unit.reused_previous_compilation
instead of collecting reused module names, then we wouldn't need to collect the module names into a reused array (we can trustunits
to be updated) and the#print_codegen_stats
method would count & filter has needed.