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Required for #18 but would also be generally useful. Probably a GameObject that makes itself persistent. And if you try to use the Instance if it hasn't been instantiated yet it'll give an error message explaining you should add it to the scene.
The text was updated successfully, but these errors were encountered:
…s optional. (#63)
* Renamed Config to VRTConfig
* VRTConfig is now a MonoBehaviour. It is a component on VRTInitializer, which adds itself to DontDestroyOnLoad.
* Got rid of many outdated configuration parameters.
* Fixed VRTConfig references that were too early, or too late.
* PilotRegistry is now a component, and it contains the same set of names used in the orchestrator.
* Updated documentation (indeed! :-)
* Copied default vaules from config.json (so it is now technically no longer needed).
* Tweaks.
Required for #18 but would also be generally useful. Probably a GameObject that makes itself persistent. And if you try to use the
Instance
if it hasn't been instantiated yet it'll give an error message explaining you should add it to the scene.The text was updated successfully, but these errors were encountered: