Scrawler is a simple library to help react to scroll events. As it is for people who want a super-simple, barebones library, it only provides position data for baselines and DOM elements. Fancy animations, parallax effects, and/or any other visual effects should be coded manually according to position data. So if you don’t like magic and want to keep full control of your code, this is the right library for you. To see how Scrawler works in production, please refer to this list.
<script src="Scrawler.min.js"></script>
In terminal, execute:
$ npm i scrawler --save
and import in JS:
var Scrawler = require('scrawler'); // CommonJS
or alternatively:
import Scrawler from 'scrawler'; // ES6
In a nutshell, Scrawler tells how far a DOM element is away from the center of the browser viewport. Take a look at the visualization below to get a better grasp of the concept.
The distance from the viewport center to the top of the <div>
element is called progress
. Every time users scroll, the value of the progress
for that <div>
changes. If the <div>
stays under the viewport center, the progress
has negative value. If it is above the viewport center, the progress
has positive value. If the top part of the <div>
contancts the viewport center, the value is 0
. Below visualization explains each condition.
The progress
value is everything Scrawler offers. Here are a few example situations that Scrawler can be useful:
- Show photos with 100% opacity when they are in the center of viewport. Fade out gradually as they move away from the center.
- Play videos when they are in viewport, and pause when they are out.
- Update the progress bar based on the amount of page scroll.
- Use page scroll position to update data visualization.
- Any parallax effects.
Now let’s build a simple example. The minimum settings to experiment with Scrawler are:
<body>
that is long enough to scroll.- At least one DOM element (i.e.
<div>
) for Scrawler to monitor. Scralwer.js
file.
In addition to above, we will add CSS styles to make the DOM actually visible. So the simplest HTML can be written as below:
<body style="height:200vh;padding-top:80vh">
<style>
.unit-to-monitor {
width: 100px;
height: 100px;
margin: 20px auto;
color: #fff;
background: #00f;
}
</style>
<div class="unit-to-monitor">Unit to monitor</div>
<script src="Scrawler.js"></script>
</body>
Now, we will initialize Scrawler, ask to monitor <div class="unit-to-monitor">
, and run it. We can add DOM elements we want to monitor to the scrawler
element as below:
var scrawler = new Scrawler();
scrawler
.add({el: '.unit-to-monitor'}, function(){})
.run();
The first parameter {el: '.unit-to-monitor'}
is to inform which element to monitor. You can use standard querySelector
. If the el
parameter picks multiple DOM elements, the callback function will be applied to each DOM elements respectively. The second parameter function(){}
is a callback function for scrawler
’s scroll detection. It is a designated space to write in whatever you want to do with the <div>
’s progress
value. Finally, you need to chain run()
method to activate scrawler
to work.
In this example, I will simply change the <div>
color to red when the progress
value is bigger than 0px
. So the code now will look as below:
var scrawler = new Scrawler();
scrawler
.add({el: '.unit-to-monitor'}, function(){
if (this.progress.px > 0)
this.el.style.background = 'red';
else
this.el.style.background = '';
})
.run();
this
instance is the DOM element unit that scrawler
is currently handling. It contains the DOM object in this.el
and progress
values in this.progress
.
this.progress
has a following unit px
at the end, and it reads this.progress.px
. This is how you get the actual pixel value of the distance.
As a variation, if you want to change to red 10px below the center (-10px), you can change the if
condition to if (this.progress.px > -10)
.
As you see above example, progress.px
provides px
unit values. In other words, it tells how many pixels away the DOM element is from the viewport center.
But Scrawler provides not only pixel values but also two relative progress
values in fraction:
progress.f
progress.vf
progress.f
is a distance expressed by the ratio of the DOM element’s height. In other words, the unit of progress.f
is the DOM element’s height, which validates below formular:
(progress.f) = (progress.px) / (DOM height)
For example, imagine a DOM element whose height is 100px. If it is 50px below the viewport center, progress.f
is -0.5
, which means the distance is -50% (-0.5) of DOM height.
progress.vf
is a distance expressed by the ratio of the browser viewport’s height, which validates the following:
(progress.vf) = (progress.px) / (Browser Viewport Height)
For example, if the browser viewport height is 1000px and the DOM is 50px below the viewport center, progress.vf
is -0.05
.
Following illustration explains the relationship among all progress values.
This is the end of the basic instruction! You can find the live demo of the above code here.
TK
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- Artemis Ward
Scrawler supports all major modern browsers including IE 10+.
MIT