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Shukrani's Triumph melts in 3D view #302

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ghost opened this issue Jan 25, 2018 · 2 comments
Open

Shukrani's Triumph melts in 3D view #302

ghost opened this issue Jan 25, 2018 · 2 comments

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@ghost
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ghost commented Jan 25, 2018

When you switch to 3D view, the heart melts down without apparent end instead of beating. If you go back and forth between items and 3D view, the heart does not correct but switching back and forth between characters will reset the heart to its original state at which point it will melt again.

It's actually quite comical the first time you see it and you're not expecting it.

@d07RiV
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d07RiV commented Feb 15, 2018

Oh yes, my homemade physics engine is very advanced (sarcasm). I just had a bit of fun with it, I needed something to make flails look okay so I made a really basic engine for that.

There are probably some springs that hold it in place or something, but I only simulate the most basic stuff (I'd have to properly figure out how the game physics parameters are structured if I wanted to make anything more complicated, anyway). I'll see what I can do about it. Probably just disable physics for certain items.

@ghost
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ghost commented Feb 15, 2018 via email

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