Decker's Ships; Donations are appreciated :).
Vigil-EmptyFrame.fbe - testing engine module structure; modifications in progress, required radiators, and the
actual built version had to be manually modified; need to remove some thrusters(?).
- Thrusters, generator, cockpit; how fast is the fastest thing? spoiler - depressingly slow compared to everything else
- 526,513kg, 15TMR
Revisted Mini ship frame. 20k assembly cost :)
- Single receiver ISAN.
- 4 T2 triangle thrusters - 7.2TMR.
- no warp, no cargo, 2 hour propellant range 4 hour fuel range.
- single generator
- same as Vigil Mini, but replaces small propellant with large, and T1 Generators with T2.
- 24 Hours range propellant, 12 hours fuel. (6,200,000m)
- Added memory with target x/y/z to fly to, and chip to show distance to target.
Initial upgrade of vigil frame to support some utility, and beams to support rigid bolting of ore onto the sides (ore is 5:4 ratio of size, sortof).
- 40 working crates
- beam structure for bolting extra ore - 120 extra slots (420+410).
- 2 mining lasers 1 ore collectr
- 2 tractor beams
- 3 spots to mount cargo locks (empty frames, never completed the mods on the BP)
- warp core
- requires a crafting bench or 2 mounted for balance.
- long distance
- 3,583,140kg, 7.9TMR empty, 5.4TMR cargo full, less with ore bolted to frame.
Replaces beams with cargo lock frames that can hold ore instead - single button locks and unlocks;
- 40 working crates
- 256(544+49) ore in cargo frames; frames are slighly larger than ore blocks and other things like warp cores or thrusters could be carried.
- quad ISAN2
- 2 mining lasers 1 ore collector on syncrhonized turrets
- warp core
- requires a crafting bench or 2 mounted for balance.
- long distance
- 4,891,903kg, 6.6 TMR empty, full is hard to measure
This is a mining ship; it is meant to encompass and comsume asteroids. It has the option of being a moon mining vessel also. Ring Of Fire - dual ring of thusters (192)
- Owners Manual
- 600 cargo crates
- 24 mining lasers (96 weapon points)
- 6 ore collectors,
- 4*24 (96) t2 box thrusters for main engines, 8 downup/down 8 left/right (16 roll).
- 1200km distance or so (3.5-4 hours propellant, 4-4.5 hours fuel)
- 72M Propellant
- 38 T2 Fuel Chambers, 78 (2*38+2) replacment fuel rods
- 17.1M kg, 5.88TMR empty, 2.3TMR(40k crate load).
- warp core
- power systems to the front, center of thrust behind center of mass, mining lasers closer than V2. Put power systems on top of ring for moon mining mode.
- Turtle, Cruise; also Overdrive which enables both rings.
Ring Of Fire - 1 ring of thrusters, and maneuvering thrusters, rough dual mode cockpit with beams to sense pilot in seat... (fails under high rotation rates in certain directions).
- 576 cargo crates
- 24 mining lasers (100 weapon points)
- 6 ore collectors,
- 4*24 (96) t2 box thrusters for main engines, 8 downup/down 8 left/right (16 roll).
- 600km distance or so
- 13M kg, 2.4TMR empty, 1.3 40k crate load.
The clone/rotate function of SSC ate one of the pipe segments on 2 engine blocks; this has that fixed - needs MFC fixed... I have a module for it- (version built for ticket)
Alternate Balance - moves the CoM nearly 4m behind CoT; improved power system, manual/auto sweep mining, a couple different patterns for mining lasers firing order. Power system behind crates/thrusters in the forward/ring direction, but on the underside for moon mining. Improved fuel capacity and 2x refuel available; prioritized battery management.
- 128M propellant (31 hours) (114M Excess propellant for 3 hour trip)
- 27 thrusters
- 6.21TMR
- 8 Fuel Chambers, 8 Generators, 8 spare fuel rods (3 hours)
- Avoidance Script
- Origin Compass Script
- Single Receiver ISAN
- Smarter Battery Charge Script
- 310,000 (approx) credits
- 32M Propellant(otherwise same as above, which might classify more as refueler)
- 7 hours propellant, 3.5 hours fuel, with 1 set of replacemnt fuel rods.
- 252,361 credits
- Adds warp core, removes 32M propellant (96M) to keep TMR>6.
- 410,000 (approx) credits
Increases propellant slightly - realized I already had twice what I meant to have... adding double again dropped the TMR to 5.35.
192M propellant, 8 fuel chamber 8 generator, 21 thrusters, 6.1TMR
This Version revises the structure and makes the profile longer and thinner at the cost of some wasted thrust at opposing angles.
- Doubles Fuel Chambers, lasts for 8 hours, 7.5 hours propellant.
- 6.51TMR.
- Ring of Fire(V2) Updated, strength factor 32 (11 fully loaded, 17 half max load); fixed missing pipe on thruster(R3), fixed flight status lockout, fixed fuel scripts, export x, y, z, speed variables from ISAN, shows estimated time to empty better.
- Dart-V1 removed enhancers since speed is the only purpose of the thing; developed improved battery managment script.
- Ring of Fire(v2) Updated, strength factor improved power script, added mining laser dropout at low battery.
- Ring of Fire(Release1) Replaced power systems. Added improved battery script, adds some weight from RC1.
- Ring of Fire v2 added plating around moving parts... Dart - Connected resource ports
- Added Dart 7
- Ring of Fire - Added emergency propellant refill switch; so a single (or pair) tank can be removed to be filled. Fixed engine naming; add additional crosshair range finders. Fixed some control sliders. Fixed ISAN speed reference. Assign different
current
values for ore collectors.