Adds tags to the server that can be easily edited, tags can be assigned via permission or steamid64
- css_tags_reload - Reload tags config
{
"tags": {
"#css/admin": { // Group
"prefix": "{GREEN}[ADMIN]", // Chat prefix
"nick_color": "{RED}", // Nick color
"message_color": "{GOLD}", // Message nick color
"scoreboard": "[ADMIN]" // Scoreboard tag
},
"@css/chat": { // Permission
"prefix": "{GREEN}[ADMIN]", // Chat prefix
"nick_color": "{RED}", // Nick color
"message_color": "{GOLD}", // Message nick color
"scoreboard": "[ADMIN]" // Scoreboard tag
},
"76561198202892670": { // SteamID64
"prefix": "{GREEN}[ADMIN]",
"nick_color": "{RED}",
"message_color": "{GOLD}",
"scoreboard": "[ADMIN]"
},
"everyone": { // Tag for everyone, bots excluded
"prefix": "",
"nick_color": "",
"message_color": "",
"scoreboard": "[Player]"
}
}
}
In addons/counterstrikesharp/plugins/CS2-Tags/tags.json
CounterStrikeSharp tested on v142
public static char Default = '\x01';
public static char White = '\x01';
public static char Darkred = '\x02';
public static char Green = '\x04';
public static char LightYellow = '\x03';
public static char LightBlue = '\x03';
public static char Olive = '\x05';
public static char Lime = '\x06';
public static char Red = '\x07';
public static char Purple = '\x03';
public static char Grey = '\x08';
public static char Yellow = '\x09';
public static char Gold = '\x10';
public static char Silver = '\x0A';
public static char Blue = '\x0B';
public static char DarkBlue = '\x0C';
public static char BlueGrey = '\x0D';
public static char Magenta = '\x0E';
public static char LightRed = '\x0F';
{TEAMCOLOR} - Team color
Use color name for e.g. {LightRed}
- Thinking about better fix for commands handling