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Case Sensitive Typo in cpuShip.h #2

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kwadroke opened this issue Jun 25, 2014 · 4 comments
Closed

Case Sensitive Typo in cpuShip.h #2

kwadroke opened this issue Jun 25, 2014 · 4 comments
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@kwadroke
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On line 4 of src/cpuShip.h
#include "spaceShip.h"
should be
#include "spaceship.h"
as spaceShip.h doesn't exist, but spaceship.h does.
This causes a compilation error due to the "missing file" on my Linux systems.
This should only be an issue on Linux & OSX. Windows file system is case insensitive and will compile fine.

@daid daid closed this as completed in 6ff44d3 Jun 25, 2014
@daid
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daid commented Jun 25, 2014

Always trying to keep this proper because I'm well aware of the issue, but this one slipped.

@kwadroke
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I've been manually fixing this, but figured I'd give you a heads up in-case others run into this.

@kwadroke
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looks like src/mainUI.h has this issue too. Must have fixed that earlier too.

daid added a commit that referenced this issue Jun 25, 2014
@daid
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daid commented Jun 25, 2014

Always good to fix these kinds of small things. So let me know if you find stuff like this.

@nallath nallath added the bug label Jul 14, 2014
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# This is the 1st commit message:

enable Gm station from clients - tweaks and AI infographics does not work on non-server GM stations - synchronise "intercept all comms" button state on all stations

# The commit message #2 will be skipped:

# update code blocks descriptor

# The commit message daid#3 will be skipped:

# add move objects command (drag-and-drop) to GM actions

# The commit message daid#4 will be skipped:

# refactor (de/)serialization of space objects

# The commit message daid#5 will be skipped:

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# The commit message daid#6 will be skipped:

# refactor GM script names
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