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Case Sensitive Typo in cpuShip.h #2
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Always trying to keep this proper because I'm well aware of the issue, but this one slipped. |
I've been manually fixing this, but figured I'd give you a heads up in-case others run into this. |
looks like src/mainUI.h has this issue too. Must have fixed that earlier too. |
Always good to fix these kinds of small things. So let me know if you find stuff like this. |
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make getOrder return a string (instead of number)
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make getOrder return a string (instead of number)
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# This is the 1st commit message: enable Gm station from clients - tweaks and AI infographics does not work on non-server GM stations - synchronise "intercept all comms" button state on all stations # The commit message #2 will be skipped: # update code blocks descriptor # The commit message daid#3 will be skipped: # add move objects command (drag-and-drop) to GM actions # The commit message daid#4 will be skipped: # refactor (de/)serialization of space objects # The commit message daid#5 will be skipped: # clean up GM selection after running GM script # The commit message daid#6 will be skipped: # refactor GM script names # remove GMScriptCallback class (unused) # move gm scipts lua API to GMActions
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code::blocks build and debug with sfml 2.5.0 and drmingw 0.8.2
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On line 4 of src/cpuShip.h
#include "spaceShip.h"
should be
#include "spaceship.h"
as spaceShip.h doesn't exist, but spaceship.h does.
This causes a compilation error due to the "missing file" on my Linux systems.
This should only be an issue on Linux & OSX. Windows file system is case insensitive and will compile fine.
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