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A mixed managed / unmanaged game framework for .net / mono This project was part of a project of my master degree on Computer Science. Maybe I will check and update it with new visions. I am having good insights by now! Support for Windows, Linux, MacOSX, iOS and Android are aimed. # THIRD-PARTY: - Mono.GameMath; - OGRE3D; - OIS; - Bullet; # ASSEMBLIES - InVision (common stuff and framework organization) - InVision.Ogre3D (bindings for the Ogre3D library by a wrapper called cOgre) - InVision.OIS (bindings for the OIS library by a wrapper called cOIS) - InVision.Bullet (bindings for the Bullet library by a wrapper called cBullet) - InVision.Collections (Native communication support for collections)
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Mixed (Managed / Unamanaged) Game Framework in .NET
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