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Releases: darknight1050/QuestUI

v0.18.1

27 Nov 12:44
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  • bump bsml
  • kaleb for asset includes

Full Changelog: v0.18.0...v0.18.1

v0.18.0

25 Nov 15:04
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What's Changed

New Contributors

Full Changelog: v0.17.12...v0.18.0

Remove doing things directly at Scene transitions

07 Apr 11:07
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Removing doing things at that point in the game could possibly mitigate liveness since right after those transitions the game collects garbage and cleans unity objects

What's Changed

  • Implement not doing things directly @ scene transition by @RedBrumbler in #72

Full Changelog: v0.17.11...v0.17.12

Update for 1.28.0_4124311467 (1.28.0)

01 Mar 15:58
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Full Changelog: v0.17.10...v0.17.11

Bump for 1.27.0_3631150051 (1.27.0)

14 Dec 17:19
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v0.17.10

Updated qpm.json

Bump for 1.26.2

07 Dec 06:19
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v0.17.9

Updated qpm.json

Bump for 1.26.1

02 Dec 20:02
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v0.17.8

Updated qpm.json

Updated BSML Bump

02 Dec 00:36
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v0.17.7

Updated qpm.json

Bump for 1.26.0

12 Nov 19:32
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Bump for Beat Saber 1.26.0, and fix for textsegmentedcontrol

What's Changed

New Contributors

Full Changelog: v0.17.5...v0.17.6

View controller fix

20 Oct 22:24
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  • Fixed a bug that caused the view controller to remain disabled after going into a test level with qounters-. Now when the mod settings flow coordinator is enabled it will check whether the current info view is the main one already, and just enable the object if it is

Full Changelog: v0.17.4...v0.17.5