I created this engine to learn more about (game) engines and graphics. Along this project came an in-depth learning experience about the programming language C++. The engine is created with the support of the GLFW getting started guide, the Learn OpenGL guide, and the videos from Cherno.
- GLFW (Graphics Library Framework) is a lightweight and multi-platform utility library used with the Open Graphics Library.
- GLEW (OpenGL Extension Wrangler Library) is a cross-platform library that helps in querying and loading OpenGL extensions.
- SourceTree (source control) is used to simplify the interaction with the Git repository and visualize the git-flow.
- STB image (public domain image loader) is a single script used for image loading.
Copyright © 2020 Dave Bakker. All rights reserved.