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Since most of you fuckers don't read, let me make this as simple as simple can be.

I offer this repo to the world as a courtesy. I forked it before the original author dropped off the planet and the repo went 404 and was lost. I'm neither a developer nor a programmer. I do not offer support for this repo.

Don't contact me on GitHub, Discord, or via any other medium for support for MIAgimir's resources. You may reach them here.


Items Template for Ox_Inventory | Credit to OverExtended Team

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I put this together for my own server that I'm working on, but I thought I would share the items & effects. I'll add to it as I edit and add more items and I will notate which files go where in the client / server code so that it should be easy to put together. I also added the latest weapons from the recent updates.

Image Quality: I use adobe illustrator to cut out & size the images, without losing too much of the quality

item_images

Configured items for use:

  • 1 super secret item that isn't ready yet
  • 28 animated foods
  • 10 animated drinks
  • 4 animated beers
  • 10 animated items
  • 3 animated drugs
  • 4 animated badges
  • 4 storage items
  • 15 badge items

Configured server items for use:

  • 4 beer cases (gives player chosen beer)
  • 5 pizza boxes (gives player chosen pizza)
  • 5 ammo cases (gives player chosen ammo)

Instructions

  • copy the contents of items_list.lua and insert it into the data/items.lua file
  • copy the contents of weapons_add.lua and insert it into the data/weapons.lua file
  • copy the contents of shops_list.lua and insert it into the data/shops.lua file
  • copy the contents of client_add.lua and insert it into the modules/items/client.lua file at the bottom of the file
  • copy the contents of server_add.lua and insert it into the modules/items/server.lua file at the top of the file
  • place the inventory_support folder to your resources folder & add "ensure inventory_support" to your server CFG

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