MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets. Its main features are a highly configurable brush engine, speed, and a fullscreen mode which allows artists to fully immerse themselves in their work.
- Website: mypaint.info
- Twitter: @MyPaintApp
- Github:
- Other resources:
- Mailing list
- Wiki
- Forums
- Old bug tracker (patience please: we're migrating bugs across)
- Introductory docs for developers
MyPaint is written in Python, C++, and C. It makes use of the GTK toolkit, version 3.x. The source is maintained using git, primarily on Github.
MyPaint has an associated library,
libmypaint,
which is distributed as a sister project on Github.
If you fetch the application's source with git
,
this dependency will be fetched automatically
by the commands below as a relative
submodule.
There are several third-party dependencies too:
- scons (>= 2.1.0)
- pygobject
- gtk3 (>= 3.10)
- python (= 2.7) (OSX: python >= 2.7.4)
- swig
- numpy
- pycairo (>= 1.4)
- libpng
- lcms2
- libjson-c (>= 0.11, but the older "libjson" name at ~0.10 will work too)
- librsvg
Recommended: a pressure sensitive input device (graphic tablet)
All systems differ. The basic build documentation is divided by broad class of operating system and software distribution.
- README_LINUX.md (chiefly Debian-based systems)
- README_WINDOWS.md (work in progress, targeting MSYS2)
- README_OSX.md (macports - needs review)
The MyPaint project welcomes and encourages participation by everyone. We want our community to be skilled and diverse, and we want it to be a community that anybody can feel good about joining. No matter who you are or what your background is, we welcome you.
Please see the file CONTRIBUTING.md for details of how you can participate in the project.
The licenses for various files are described in the LICENSE file. Documentation can be found within the program and on the homepage: http://mypaint.info/
A list of contributors can be found in the about dialog.