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Farseek crashing server by taking too long #46
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Hi Kreezxil, thanks for reporting this. I haven't been able to reproduce this issue with that Forge build (or any other), so it's probably a conflict with another mod. The only non-Farseek mod I see in the actual crash log is LagBGonReborn, which seems to be in the process of loading a chunk to perform an overcrowding check. I don't have a crowded enough server to reproduce this, but could you try again without LagBGonReborn and see if it still happens? Thanks! |
I took lagbgone out for other reasons, but it does appear to be not
happening.
…On Mon, Apr 15, 2019 at 4:59 PM delvr ***@***.***> wrote:
Hi Kreezxil, thanks for reporting this. I haven't been able to reproduce
this issue with that Forge build (or any other), so it's probably a
conflict with another mod. The only non-Farseek mod I see in the actual
crash log is LagBGonReborn, which seems to be in the process of loading a
chunk to perform an overcrowding check. I don't have a crowded enough
server to reproduce this, but could you try again without LagBGonReborn and
see if it still happens? Thanks!
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I'll close this issue for now and track ServerHangWatchdog timeouts in this Streams issue. |
Happening under FORGE build 2825.
farseek 1.12-2.3.1
server crash reports:
http://paste.ubuntu.com/p/rtbDYh3bKk/
http://paste.ubuntu.com/p/vMyHHsfzYW/
http://paste.ubuntu.com/p/nXGNVFp3mp/
http://paste.ubuntu.com/p/mMvd3Fgc22/
http://paste.ubuntu.com/p/YTWTKTqChv/
http://paste.ubuntu.com/p/SDgNPsCPHD/
http://paste.ubuntu.com/p/JTTVsxK7Fx/
http://paste.ubuntu.com/p/ZnnjcNPkT3/
http://paste.ubuntu.com/p/ztGmvxMk5p/
my max tick time is set to 240000 and it's still not enough, is there an option to allow streams to gracefully give up instead of allowing them to hang a server?
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