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C++

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Collision engine: (2024) -C++ -SDL2 support: elasticity mass gravity collisions gravity real life scale.. ect

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Crafty: (2024) c++ adaptation of crafty project, but without Mapper2D (my py opensource/in devlopment.. package)

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100k+ particle renderer in c++ with sdl2, NO gpu + NO SIMD + NO doD...

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SDL project, crafty c++

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