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Implement edit functions + functions around camera + ... #146
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a = cosf(BrAngleToRadian(pPerfect)); | ||
b = sinf(BrAngleToRadian(pView)); | ||
c = cosf(BrAngleToRadian(pView)); | ||
return b * a * a / (BrAngleToRadian(pSky) * (1.f + c)); |
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Please take a close look at this function as I'm not sure of it.
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looks good to me
I tried a couple of the accessory edit functions, I can't get them to work. Either locking on to the nearest or spawning a new accessory doesn't seem to work as expected (maybe they are being spawned in the wrong place?) |
Indeed, I missed to set the |
.FLI
files in Carmageddon's game data)