Tiles for dev3map
Tiles are stored in the format <tileset name>/z<zoom>/<x>,<z>.png
where x
and z
are the coordinates of that region, and zoom
is 0 for one pixel per block and decreases by 1 every time the viewport width is doubled.
All tiles are 256x256 pixels in size, so at zoom level 0 each tile contains the data from one Minecraft .mca
region file.