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JSNES

A JavaScript NES emulator.

It's a library that works in both the browser and Node.js. The browser UI is available at https://github.com/bfirsh/jsnes-web.

Installation

For Node.js or Webpack:

$ npm install jsnes

(Or yarn add jsnes.)

In the browser, you can use unpkg:

<script type="text/javascript" src="https://unpkg.com/jsnes/dist/jsnes.min.js"></script>

Usage

// Initialize and set up outputs
var nes = new jsnes.NES({
  onFrame: function(frameBuffer) {
    // ... write frameBuffer to screen
  },
  onAudioSample: function(left, right) {
    // ... play audio sample
  }
});

// Read ROM data from disk (using Node.js APIs, for the sake of this example)
const fs = require('fs');
var romData = fs.readFileSync('path/to/rom.nes', {encoding: 'binary'});

// Load ROM data as a string or byte array
nes.loadROM(romData);

// Run frames at 60 fps, or as fast as you can.
// You are responsible for reliable timing as best you can on your platform.
nes.frame();
nes.frame();
// ...

// Hook up whatever input device you have to the controller.
nes.buttonDown(1, jsnes.Controller.BUTTON_A);
nes.frame();
nes.buttonUp(1, jsnes.Controller.BUTTON_A);
nes.frame();
// ...

Build

To build a distribution:

$ yarn run build

This will create dist/jsnes.min.js.

Running tests

$ yarn test

Formatting code

All code must conform to Prettier formatting. The test suite won't pass unless it does.

To automatically format all your code, run:

$ yarn run format

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A JavaScript NES emulator.

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