This is a random collection of classes and categories that I am making public. Most of this code has been posted on my blog: http://www.noodlesoft.com/blog
The project is primarily structured to build a framework. There are targets for various examples showing how the different classes are used. Some of the examples also contain a Read Me file so check those out for more details on the specific classes.
This framework is meant to be built/used on 10.6 and later and should support 64-bit.
This code is maintained at http://github.com/MrNoodle/NoodleKit . Please post any issues and requests there.
NSObject category for calling a method when the user has been idle for the specified amount of time. Useful for putting up non-critical alerts and purging memory caches, among other things.
http://www.noodlesoft.com/blog/2008/01/08/idle-hands/
Provides an enumerator to cycle through the indexes in an NSIndexSet. Not featured directly in any blog article but used for the "Row Spanning Columns" feature (see below).
Allows you to create timers that treat the fire date as absolute. Normally, NSTimer will adjust the time if you put the machine to sleep. This category makes it such that it will fire on the date you told it to originally. http://www.noodlesoft.com/blog/2010/07/01/playing-with-nstimer/
Little class that allows you to plug a block into some code that requires a target/selector. Check the NSTimer category too see how it can be used. http://www.noodlesoft.com/blog/2010/07/01/playing-with-nstimer/
A category on NSObject that allows you to add a block that will be executed when the object is deallocated. It is based on NoodleGlue and it is lumped into the same source file with it. http://www.noodlesoft.com/blog/2010/07/05/fun-with-glue/
NSResponder category providing methods that will dismiss a dialog and return the proper code for whatever button (OK/Cancel) was clicked. Just hook your dialog buttons up to these methods in IB and you're set. Alleviates having to write that glue code every time.
http://www.noodlesoft.com/blog/2008/03/10/modal-glue/
NSImage category providing methods to draw NSImages with correct orientation and scaling regardless of the flipped status of the image or the context being drawn into.
http://www.noodlesoft.com/blog/2009/02/02/understanding-flipped-coordinate-systems/
NSImageRep subclass that allows you to specify the drawing via a block. Handy for drawing images without having to create a new subclass of NSImageRep. http://www.noodlesoft.com/blog/2011/04/15/the-proper-care-and-feeding-of-nsimage
Provides a basic zoom effect for NSWindow.
http://www.noodlesoft.com/blog/2007/06/30/animation-in-the-time-of-tiger-part-1/
http://www.noodlesoft.com/blog/2007/09/20/animation-in-the-time-of-tiger-part-3/
Adds line numbers (and corresponding markers) to NSTextView.
http://www.noodlesoft.com/blog/2008/10/05/displaying-line-numbers-with-nstextview/
The NSTableView category and NoodleTableView are a consolidation of the sticky row header tableview and row spanning tableview featured on my blog.
#####Sticky Row Headers An NSTableView category that does sticky row headers, like with UITableView on the iPhone. NoodleTableView implements the basic hooks to enable the feature while NoodleIPhoneTableView simulates the look and feel of UITableView. http://www.noodlesoft.com/blog/2009/09/25/sticky-section-headers-in-nstableview/
#####Row Spanning Columns Certain columns can be made to allow their cells to span across multiple rows. These spans are determined by contiguous sections of rows with the same object value. You can enable this in NoodleTableView by using NoodleTableColumns for any columns you want to exhibit this behavior. Remember to enable the property on each column or call -setRowSpanningEnabledForCapableColumns: to enable it for all NoodleTableColumns in the tableview. http://www.noodlesoft.com/blog/2009/10/20/yet-another-way-to-mimic-the-artwork-column-in-cocoa/
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