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cqx931 edited this page Jul 8, 2019
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Overview :: Command Reference :: API Documentation :: Workbench :: NuGet Package
An integrated set of tools for creating and executing interactive dialog that responds naturally to world state
A bespoke scripting language for intuitive authoring of interactive content, integrating generative and pre-written elements with real-time variation based on system state.
- validate and run dialogic scripts online
- with syntax and error highlighting(details)
- or use your text editor of choice
A platform-agnostic environment for executing Dialogic scripts. Can be run alone, via the command-line, in popular tools like Unity 3D, or as part of a custom app.
- Late-binding of local/global variables
- Late-resolution of generative groups
- Generative Grammars
- Fuzzy search with constraints
- Snapshots (serialization)
- Thread-safe, asynchronous operation
Yes. Dialogic is designed to be customizable. The scripting language can be easily extended with custom commands, transforms, and validators.
Dialogic is free/libre and open-source via the GPL