forked from kubernetes/kubernetes
-
Notifications
You must be signed in to change notification settings - Fork 0
/
traverse.go
186 lines (169 loc) · 4.91 KB
/
traverse.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
// Copyright ©2015 The gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package traverse provides basic graph traversal primitives.
package traverse
import (
"golang.org/x/tools/container/intsets"
"k8s.io/kubernetes/third_party/forked/gonum/graph"
"k8s.io/kubernetes/third_party/forked/gonum/graph/internal/linear"
)
// BreadthFirst implements stateful breadth-first graph traversal.
type BreadthFirst struct {
EdgeFilter func(graph.Edge) bool
Visit func(u, v graph.Node)
queue linear.NodeQueue
visited *intsets.Sparse
}
// Walk performs a breadth-first traversal of the graph g starting from the given node,
// depending on the EdgeFilter field and the until parameter if they are non-nil. The
// traversal follows edges for which EdgeFilter(edge) is true and returns the first node
// for which until(node, depth) is true. During the traversal, if the Visit field is
// non-nil, it is called with the nodes joined by each followed edge.
func (b *BreadthFirst) Walk(g graph.Graph, from graph.Node, until func(n graph.Node, d int) bool) graph.Node {
if b.visited == nil {
b.visited = &intsets.Sparse{}
}
b.queue.Enqueue(from)
b.visited.Insert(from.ID())
var (
depth int
children int
untilNext = 1
)
for b.queue.Len() > 0 {
t := b.queue.Dequeue()
if until != nil && until(t, depth) {
return t
}
for _, n := range g.From(t) {
if b.EdgeFilter != nil && !b.EdgeFilter(g.Edge(t, n)) {
continue
}
if b.visited.Has(n.ID()) {
continue
}
if b.Visit != nil {
b.Visit(t, n)
}
b.visited.Insert(n.ID())
children++
b.queue.Enqueue(n)
}
if untilNext--; untilNext == 0 {
depth++
untilNext = children
children = 0
}
}
return nil
}
// WalkAll calls Walk for each unvisited node of the graph g using edges independent
// of their direction. The functions before and after are called prior to commencing
// and after completing each walk if they are non-nil respectively. The function
// during is called on each node as it is traversed.
func (b *BreadthFirst) WalkAll(g graph.Undirected, before, after func(), during func(graph.Node)) {
b.Reset()
for _, from := range g.Nodes() {
if b.Visited(from) {
continue
}
if before != nil {
before()
}
b.Walk(g, from, func(n graph.Node, _ int) bool {
if during != nil {
during(n)
}
return false
})
if after != nil {
after()
}
}
}
// Visited returned whether the node n was visited during a traverse.
func (b *BreadthFirst) Visited(n graph.Node) bool {
return b.visited != nil && b.visited.Has(n.ID())
}
// Reset resets the state of the traverser for reuse.
func (b *BreadthFirst) Reset() {
b.queue.Reset()
if b.visited != nil {
b.visited.Clear()
}
}
// DepthFirst implements stateful depth-first graph traversal.
type DepthFirst struct {
EdgeFilter func(graph.Edge) bool
Visit func(u, v graph.Node)
stack linear.NodeStack
visited *intsets.Sparse
}
// Walk performs a depth-first traversal of the graph g starting from the given node,
// depending on the EdgeFilter field and the until parameter if they are non-nil. The
// traversal follows edges for which EdgeFilter(edge) is true and returns the first node
// for which until(node) is true. During the traversal, if the Visit field is non-nil, it
// is called with the nodes joined by each followed edge.
func (d *DepthFirst) Walk(g graph.Graph, from graph.Node, until func(graph.Node) bool) graph.Node {
if d.visited == nil {
d.visited = &intsets.Sparse{}
}
d.stack.Push(from)
d.visited.Insert(from.ID())
for d.stack.Len() > 0 {
t := d.stack.Pop()
if until != nil && until(t) {
return t
}
for _, n := range g.From(t) {
if d.EdgeFilter != nil && !d.EdgeFilter(g.Edge(t, n)) {
continue
}
if d.visited.Has(n.ID()) {
continue
}
if d.Visit != nil {
d.Visit(t, n)
}
d.visited.Insert(n.ID())
d.stack.Push(n)
}
}
return nil
}
// WalkAll calls Walk for each unvisited node of the graph g using edges independent
// of their direction. The functions before and after are called prior to commencing
// and after completing each walk if they are non-nil respectively. The function
// during is called on each node as it is traversed.
func (d *DepthFirst) WalkAll(g graph.Undirected, before, after func(), during func(graph.Node)) {
d.Reset()
for _, from := range g.Nodes() {
if d.Visited(from) {
continue
}
if before != nil {
before()
}
d.Walk(g, from, func(n graph.Node) bool {
if during != nil {
during(n)
}
return false
})
if after != nil {
after()
}
}
}
// Visited returned whether the node n was visited during a traverse.
func (d *DepthFirst) Visited(n graph.Node) bool {
return d.visited != nil && d.visited.Has(n.ID())
}
// Reset resets the state of the traverser for reuse.
func (d *DepthFirst) Reset() {
d.stack = d.stack[:0]
if d.visited != nil {
d.visited.Clear()
}
}