Welcome to the non-orientable manifold editor (NOME) project. NOME is a computer aided geometric design tool developed at UC Berkeley from 2015. Inheiriting the major functionaliies from its ancestor SLIDE (https://people.eecs.berkeley.edu/~ug/slide/), NOME also provides a design envrionment that support mesh operations on single-sided 2 manifolds (wikipedia definition for manifold https://en.wikipedia.org/wiki/Manifold). It also supprt various fun and interactive UI operations such as vertex/face selection, face adding/deletion.
- Platforms, Download and Installation NOME is developend and released on various platforms, including Microsoft Windows 7 or higher system, Mac OS, and Linus system.
- Getting started
- A Hello-Cube example
- Want to explore more? Appendix A: Commands of input .nome file Appendix B: User Interface Details
- Working Platform
- Libraies and Dependcies
- Get started programming with NOME
- Some suggestions on contributing to NOME project
To install the dependencies on Windows the user needs to download:
- Qt (https://www.qt.io/download/) (the open source version is free to download)
- GLM (http://glm.g-truc.net/0.9.6/index.html). Download the zip version (currently called glm-0.9.8.3.zip). Unzip the file and navigate inside the glm folder. Place the nested glm folder at the root of the downloaded project.
To run the project the user needs to open the Qt Creator application from the Windows menu and open the nome.pro
file from the application. Click on the run button to run the project.