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Non-Orientable Manifold Editor (NOME) Project

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Non-Orientable Manifold Editor (NOME)

Welcome to the non-orientable manifold editor (NOME) project. NOME is a computer aided geometric design tool developed at UC Berkeley from 2015. Inheiriting the major functionaliies from its ancestor SLIDE (https://people.eecs.berkeley.edu/~ug/slide/), NOME also provides a design envrionment that support mesh operations on single-sided 2 manifolds (wikipedia definition for manifold https://en.wikipedia.org/wiki/Manifold). It also supprt various fun and interactive UI operations such as vertex/face selection, face adding/deletion.

User's Guide

  1. Platforms, Download and Installation NOME is developend and released on various platforms, including Microsoft Windows 7 or higher system, Mac OS, and Linus system.
  2. Getting started
  3. A Hello-Cube example
  4. Want to explore more? Appendix A: Commands of input .nome file Appendix B: User Interface Details

Programmer's Guide

  1. Working Platform
  2. Libraies and Dependcies
  3. Get started programming with NOME
  4. Some suggestions on contributing to NOME project

Microsoft Windows Libraries and Dependencies

To install the dependencies on Windows the user needs to download:

To run the project the user needs to open the Qt Creator application from the Windows menu and open the nome.pro file from the application. Click on the run button to run the project.

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Non-Orientable Manifold Editor (NOME) Project

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